Environmental Heat Haze

[Would you like to see this in-game?]
  • Yes
  • No
0 voters

We have heat haze from engines, fires, firing guns, and radiators but we lack actual heat haze from the heat being generated from the terrain. This could also effect tank/ aircraft too depending on the map and air temperature as the temperature would also impact their chassis and other parts which would help portray how hot the environment is. If performance was a worry it could be added as an advanced/ variable setting on top of the normal heat haze as I imagine this would impact performance a little bit.

It is very noticeable on desert maps when you are looking at targets from far away and it is as if there is no heat at all in the middle of a desert and all targets are clear and crisp not being distorted at all. Most of the environmental haze in the game is just normal cloud haze which acts as a very soft fog. Adding in terrain heat haze would also help make cinematics just that more better and more realistic as it adds to the environmental storytelling and imperfections that reality can create with varying temperatures from the freezing cold to boiling hot

what is needed
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7 Likes

That would be so sick and immersive, +1 from me!

as long as it’s a graphical toggle, sure.

4 Likes

Yes!
I wanted to make similar suggestion!
It will look cool!

This is how far environment looks thru heat haze from Il-28 engines:

Spoiler

nah, I don’t want people to have a gameplay advantage by changing graphic settings

1 Like

They already have this ability

1 Like

yes, so don’t make it even worse, but better

1 Like

not everyone can run this. Many people play on the lowest graphic settings.

1 Like

people having an advantage is sadly something that will just happen. if this were the case all the current settings would be forced instead of being optional but the game needs to be able to be support on as many platforms as possible including potatoes. so no matter how good you want the game to be some people will just have to run it looking worse and you WILL get the try hards that run min settings. this happens in many games and is just sadly something you have to come to terms with.

smart idea using the exhaust to portray the idea.
just did some using the A-10s exhaust cause it pumps out a lot of haze

Best examples
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and a bit of an extreme one
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1 Like

Talking about Desert, they could improve the color of the desert map so doesnt look that ugly yellow :)

1 Like

The whole game gamma is shifted to orange-magenta tint.
Thats why reshade was so popular - it returned the game it’s red and blue colors.

not everyone can change their graphics settings at all

Sadly Reshade is Banneable, i still risk it tho, to improve the contrast, since the game lately looks washed out by default

Then why even have graphical settings at all. That’s a strange argument.

can this not increase graphics performance by significantly lowering the required polygon count at greater ranges on hotter maps?

if so, im all for it

they removed the graphics settings tab for consoles when rtx came out for PC for absolutely no reason, the only this console has graphics wise to my knowledge is post fx

This would be really nice

Why should the console settings bind a PC player?

I first learned about this heat haze effect in GTA san Andreas about 20 years ago when I thought my PS2 was having issues lol I do wish they implement this to make the game more realistic and hopefully the performance doesn’t take a hit.