EldE 98: Missile Trolley

These missiles are incredible, only limited if KH-38 users manage to stay 15km away, which some do. Otherwise, it will be incredibly capable!

It should even be able to engage helicopters 10km away, which is one of the weaknesses of the current IR missiles.

I am looking forward to these SO much!

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Whats the g load on the iris?

Perhaps. The ItO is currently capable of max 12 km range so it seems like they’ll have the same range if the lock range is relatively high on the EldE 98.

But yes, speculation until DEV-server :)
It wouldn’t hurt it to get LOAL though. :P
I mean, 12 km max range LOAL isn’t that dangerous when CAS (if played well) is capable of 15+ km engagements (Though most CAS players don’t play like that so not entirely sure, would perhaps be a good time to test LOAL on the DEV server if nothing else and remove it if it’s to powerful).

Denying CAS to come in close still has value. It’s very common currently. If people actually stop flying like that after the addition of systems like this (I doubt it) denying them that space still means it’s harder to hit the ground team.

50 G. Not that that matters much, even the 30 G missiles we already have effectively can’t be dodged.

You’d need 7 missiles at most to take down one top tier jet. (assuming it will lock onto missiles)

I don’t see this being that great, But i guess i’ll wait until dev server.

what does IIR mean?

Auto-guidance makes their 16km effective range 13km.
It’s a heavy reduction in range.

People aren’t going to sit there and deny CAS when it gets them nothing, that’s like escorting bombers.

Thats ONLY possible if gaijin have modelled its LOAL ability. Its suppose to be guided via radar till terminal phase where the IIR seeker engages and finishes the final bit off. I doubt gaijin have modelled this considering TY90s are meant to have this

60G, I believe! C*Ssers are NOT out turning this.

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This really doesnt give me hope for the other additions they teased or others have suggested. Hopefully it gets a better missile than what they said here.

Would be great against planes. Problem with that I see is that it would effectively remove helicopters from the game, which probably isn’t the goal game design wise. Maybe making the seeker sensitive enough to actually get front aspect locks against planes out to a respectable range would be the better course of action.

Well, the Type 81 still gets kills a plenty, according to stats. If people stop flying so close in that would be a valid point, but I don’t think that’s going to happen. There are a lot of planes around 12.0 that don’t have standoff munitions in the first place.

Imaging infrared, they make it VERY flare resistant, for context AIM 9X uses IIR seeker (not the same one) but same process

Which is still further than the EldE 98’s 10-12km. I did also specify “Helicopters/Munitions” for the automatic guidance, which means that you can defend yourself against munitions very effectively and still be able to target the CAS at longar ranges in manual mode afterwards.

Well, the Type 81 still gets kills a plenty, according to stats

Getting 1 kill per 3 games if you didn’t die can be considered plenty of kills with how stats are interpreted, especially because vehicle lifetime and vehicle lifetime earnings are looked at.

Not entirely, it doesn’t have datalink so it’s more of a “This is the current position of the target and it’s headed this way, you should meet it at this position, go” without any further instructions sent after the missile has left the rails.

well the IRS-T missle is mainly an IIR missle, the radar is just for detection and locking on, it is not a guiding radar, unless gaijin gives it the Lock on after launch feature
also already existing IR-SAM are hardly flareable

doesnt use datalink, it uses the giraffe 1x radar to get information, then when its within range it will engage its IIR seeker, so on its initial launch phase it shouldnt even be flared (as its radar guiding in) this is what I’m hoping gaijin has modelled correctly because if not it makes the IRIS-T very flare hungry if you can flare it right from launch

AFAIK it simply ignores flares. Its thermal imaging. It only goes after the target’s precise image.

depending on the seekers view angle flares at launch could be irrelevant since the flare burns up too fast and the plane is still in view