Almost like they can spawn camp without actually being in your spawn thus making the “fix” completely unusable 90% of the time

Yeah that map is insanely bad. The south team gets a covered flank straight into the north spawn. If you try going to that flank from the north you usally get shot before reaching the rocks in C1 and cannot defend the flank.
Let’s install some AI anti-tank guns, same as the airfield.
10 min??? Most game above br8 are over in 45 seconds and people are spawn camping literally at 50 seconds.
Im sorry what? I can tell you games i play CAS starts at 25 seconds and never ends till end of match with the end being strategic bombers hitting spawn points

have you considered not getting spawncamped?
At this point i don’t care if they fix ground.
Ground is in so laughable state that the only thing i want is to separate and be optionally downladable (if you want to play) , so they can spare me the extra GB in the disk.
And then tons of free SPAA respawned in 10s until they waste all of the SP, one of the main reasons that spawn camping is due to these players respawn tons of SPAA and do nothing.
That is due to the SPAAGs being better or as good as a main battle tank. Yeah its a game but every time I read or hear something about this game its Devs saying this cant be done blah blah because they cant get data and want it authentic…well wtf do you have Gepards and the lot running around battlefields hunting tanks? Never would that happen. They would run before going head to head with an MBT. Gepards in Ukraine you never hear about. They keep them quiet and on the move only firing when a cruise missile or drone is seen.
SPAAGs need to be nerfed for damage against armored vehicles. Then they will be used for what they are intended for and also an effect of this is a nerf to CAS as people will be using them for air defense.
Several issues in this game come directly from SPAAGs being better tank killers then tanks.
I don’t really see the issue. It’s a winning strategy.
The maps are way to small to have a space on it that is entirely safe from enemies.
Wishing to cut the enemy off is a classic in gaming as well as in reality.
Judge the situation and decide wether it’s to risky to spawn or not.
Personally I think the game should resolve less about farming points to keep the horde spawning but about using your vehicle well. Even if the maps are to small.
We put AI AT emplacements around spawn points, such that any easy view into a spawn zone risks you getting insta-killed.
Then we need to remove crew lock.
I’m all for it.
If this were to happen, then BR of at least some (like the Falcon) needs to be dropped.
Gaijin has based BR not only on ability to shoot down CAS, but also on their effectiveness against ground units.
Nightmare map depend your team knowledge you can get spawncamping very fast in 2 min unless you counter them on E2 and E76 or BB2 and B7.
I would like to add a thought to this.
If you are spawn camping you get no Lions and no XP at that point no one would want to do it because they are spending money for ammo refills.
Or we could go to a in you are in the spawn its 0 rewards and the farther away from the spawn the percentage would go up to a normal full reward. Like a bullseye.
I think this would kill spawn camping in one update.
Never would implemented by Gaijin because so much complains on forum again. You have noobs using copycat tactics like spawncamping and punishing noobs and other players result into fast playerbase drop. Nobody would spend money on premium verhicles or faster research on verhicles.
They could drop it by percentages then and research would keep going because people want the vehicles that they want they will grind them out no matter. They could even implement a “fog of war” where they could see in to the spawns.
Let’s keep these sort of rules confined to the tabletop games our pixxel crews may play after a long day of spawn camping, capturing zones and defending their own spawns.
Honestly how do you imagine to make something like that work?
In a old school mil sim fps it is possible to let the losing team come out of their main base to keep the game flowing, supervised by a server admin of course, but on the map sizes we have in War Thunder you would just expose yourself and give up position.
Spawn camping isnt a problem, people who complain about it are just coping because they lose most of their games and when you lose you get spawn camped simple as. /s