Dynamic Battle Rating based on aircraft loadouts

In many cases it would also let us have a single aircraft instead of several ones differing only in loadouts, so it would help reduce copypaste. For example, for the F-16A ADF, everyone would be happy: those who liked it without amraams at 12.7 can have it without armaams, and those who like how it is now can have the amraams at 13.3

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Of course but the main thing that this would allow, and the most substantial and impactful in my opinion, would be to expand the selection of vehicle that could come to the game in terms of aircraft with a complete loadout without being stuck at brs higher than what their airframe could justify. Take for example something like the A-29 Super Tucano, functionally it’s just a Turboprop that belongs no higher than 6.7 in respect to it’s flight performances, however it can carry a variety of guided bombs (both laser and GPS) and missiles as advanced as the Python 4 which would mean that as a complete package, so without the dynamic brs this thing would either come to the game with a barebones loadout which would make it just another prop and, an ugly and incomplete addition or a complete addition with a hellish grind at near top-tier brs that would see most people wanting to spade it on suicide watch. With dynamic brs this would give the player a choice to not subject themselves to the torture that’d be spading this thing facing jets where it could play at prop br comfortably whilst attaining the ability to use it as a CAS platform later, or as a meme plane at top tier, and so forth.

The above leads me to the conclusion that it’s practically essential that this is implemented if we are to ever see truly complete vehicle additions without the dilemma of giving it it’s full loadout or nah and would solve the concerns of people that advocate for the latter (like not giving the early Mig-29 variant it’s R-73s)

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Yeah this would help for a lot of things for sure, they really gotta implement that at some point

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