Technically speaking, the ammunition and shell rooms were split on different levels for each half turret for redundancy. However, since I don’t think the game can assign “half turrets” to specific ammo room, this is the second best way to implement this.
In the previous implementation, losing all your ammo for a specific turret thanks to the detonation of one shell room is a poor reflection of the intended redundancy of this historical design.
Indeed but if they refuse to nuke Gneisenau and selvastopol reloads to their historical 70 seconds then it proves they decide naval reload also on balance rather than autoloaders actual capabilities which should allow for a gameplay reduction in the reloads of Roma Richelieu and us standards Rodney too
I guess its just a balancing factor then considering the reloads on some of the other ships. Really hope they don’t come back and change it, she’s the only thing I have to look forward to this update (on the naval side at least).
Well they’ve rejected prior reports based on historical reload. Seemingly picking and choosing where to apply balance particularly as many of these ships have not been in the meta eg Rodney
I believe Richelieu has the wrong shell in-game for her configuration. She is stated to be ‘coming to game in its’ [her] late war refit’
As you can well, see the shell is labelled 1949. In actuality until 1945 France had no HE shell for the ships, the Brits manufactured 15" HE Shells for these guns issued from 1945, France started issuing their own HE shells from 1949, so if this shell was swapped it would still suite her refit, post-war Richelieu starts to lose AA so this is ideal from that frame of view, however then reload also becomes a factor as it would be 1.3rpm like Littorio, but with more AA?? 1949 would have optimum reload and worse AA, 1945… less so for the reload, better for the AA.
I’m not really sure what to do here I also don’t have the shell blueprints or docs yet. I believe the British 15" shell may be better, if it’s based on the actual British 15" HE shell then it has more than 100kg of HE filler, which I would bet is more than the French 1949 shell (I don’t have dev server access and everyone I know is asleep). It seems plausible they could be based on the same shells as the British 15" shell is only a ~5kg lighter, which could be accounted for.
EDIT
Thanks to @Morvran for grabbing this for me, so yes chances are if its British it has higher HE filler, its also 381mm, which is the same calibre as the British 15"? So i’m thinking a British shell, with modded charges to support the French guns higher MV. that does still leave the reload as an issue though, a you can see with Littorio, Rodney, US ships in general, Gaijin have no aversion to nerfing reloads, even when better times are available.
No (and yes) they have been moddel correctly, which is a basic right for all vehicules in WT and an obligation for dev marketing their game as ‘realistic’
Am i the only one to find the shell dispertion of Richelieu on the dev server to be absolutly dogshit ? Even at close range ?
I guess it’s all about it being the pre 1945 and not the post war Richi with the delay added between shots…
It’s kinda ass cause everything else is great, do you think this issue could be address or are we doomed " BecAusE IT’s NoT THe PosT wAr ReFit" ? Do we have the actual values of the in game dispertion ?