It didn’t really get solved until post war for tank AP rounds. Then they started using the same method of hardening that was used for naval shells. Which I think is called Sheath hardening?
I don’t know what to say. Those are just ranges at which the M61 shell slows down to 1600-1700fps if fired at 1850fps. You can check the graph for this shell in TBv3 for the 75mm M3 gun. Take the distance where the shell slowes down to 1850fps as the new 0yards distance point and see for yourself.
@Conraire bzzzt wrong. It’s the other way around. At first, the US Army was using Sheath Hardening for their ap shells, adopted from Naval shells, then eventually examined the captured German ap shells and realized that their decrementall hardening pattern is superior for conditions encountered by tank guns.
More reading on this topic:
https://forum.axishistory.com/viewtopic.php?p=2333502#p2333502
https://forum.axishistory.com/viewtopic.php?p=2462863#p2462863
https://forum.axishistory.com/viewtopic.php?p=2297063#p2297063
The picture you posted is the failed production heat treatment. Here is the intended heat treatment from prototype rounds.
Thanks, I know this by now. Conraire showed me.
Those my posts on AHF are several years old. I have learned a lot since then.
Yeah, he’s a good source of information.
sir? do you play the tigers at all, i fucking love them and they are in no way bad, neither is the german 3.0, 3.7, 5.3, 5.7, 6.0, 6.3, 6.7. I know this as i play all of these brs for fun when ive had a little too much of the bullshit of top tier. So dont go flining wild statements like all of germany 1.0-8.0 is trash, specify as they do have some dog vehicles but they also have fucking amazing ones as well.
It’s been a year since this topic was created and we still don’t have an answer as to why Soviet and German tanks get multiple variants of their APHE rounds, but not US tanks. Why can’t we even have the discussion? @Smin1080p_WT
I think that creating a suggestion to implement two separate M82 shells would be the best method.
I’d do it myself but I don’t feel like learning and doing resarch about them all over again… its been a year since anything happened here.
So if anyone has the time and is up to date with the info, you know what to do :)
I bet it will gain some traction this way
It won’t. I’ve created many suggestions, bug reports and threads. The Gaijin ground devs just have different standards for what they add to US vehicles vs what they add to other vehicles.