@KillaKiwi I got to my PC.
The estimated BL for this shell against 50mm/20-30° of RHA is 1300-1400 fps. With a shattered nose, 1700-1750fps. Clearly once the cap has been stripped, the rounded nose didn’t help it prevent shatter any more than a normal one.
Edit: It’s still pretty effective when fired at 2030fps. Only when fired from the L/30 75mm US gun the screened Pz.III stands a chance to survive a hit at normal combat ranges. The penetration distances for reliable pen against the shielded driver’s plate or turret front are 450/800m at 30/0° angle respectively.
It didn’t really get solved until post war for tank AP rounds. Then they started using the same method of hardening that was used for naval shells. Which I think is called Sheath hardening?
I don’t know what to say. Those are just ranges at which the M61 shell slows down to 1600-1700fps if fired at 1850fps. You can check the graph for this shell in TBv3 for the 75mm M3 gun. Take the distance where the shell slowes down to 1850fps as the new 0yards distance point and see for yourself.
@Conrairebzzzt wrong. It’s the other way around. At first, the US Army was using Sheath Hardening for their ap shells, adopted from Naval shells, then eventually examined the captured German ap shells and realized that their decrementall hardening pattern is superior for conditions encountered by tank guns.
sir? do you play the tigers at all, i fucking love them and they are in no way bad, neither is the german 3.0, 3.7, 5.3, 5.7, 6.0, 6.3, 6.7. I know this as i play all of these brs for fun when ive had a little too much of the bullshit of top tier. So dont go flining wild statements like all of germany 1.0-8.0 is trash, specify as they do have some dog vehicles but they also have fucking amazing ones as well.
It’s been a year since this topic was created and we still don’t have an answer as to why Soviet and German tanks get multiple variants of their APHE rounds, but not US tanks. Why can’t we even have the discussion? @Smin1080p_WT
I think that creating a suggestion to implement two separate M82 shells would be the best method.
I’d do it myself but I don’t feel like learning and doing resarch about them all over again… its been a year since anything happened here.
So if anyone has the time and is up to date with the info, you know what to do :)
I bet it will gain some traction this way
It won’t. I’ve created many suggestions, bug reports and threads. The Gaijin ground devs just have different standards for what they add to US vehicles vs what they add to other vehicles.
Once again, we are seeing Gaijin’s lack of consistency or open double standards in practice. The French EBR is going up in BR and receiving a new shell. It didn’t lose one to have a new one added, the new round was just added in addition to its existing load outs
Gaijin is still treating the US 90mm tanks differently than it treats other nations. The 90mm is still missing the large filler M82 and the low velocity small filler M82.
well no, its just laziness. why add a new shell for a tank thats already over br’ed when you can add another premium to milk EVEN MORE money from the players.
This is leaving out the quite important context that the EBR is not just going to for the first time. But has gone up 2.7 BR across it’s time in game.
The new shell is being introduced on the EBR as it was a 4.3 BR vehicle when it first joined the game. It’s now moving to 7.0 with the latest round of changes, so it’s entirely reasonable for it to be receiving a new shell at some point during it’s transition the more it increases in BR. When a vehicle has had that significant of a BR change over a period of time, the chances of new shells being considered are naturally higher.
Absolutely, as long as Tigers gets to exist with two different shell types, one being massively better than the other due to overpressure that also allows for kills that shouldn’t be possible (like external overpressure on non penning shots), there will always be a hypocrisy that they actively choose not to add large filler M82 to not only US, but almost every other countryexcept Russia, which doesn’t have US 90 mm cannons in their tree.
How many BR spots did the Tiger E go up before receiving the large filler PzGr?
How many BR spots did the IS2 44 go up before receiving the BR-471D?
How many BR spots did the Maus go up before receiving the PzGr 39/43 TS?
The M26 has gone up and didn’t add the large filler M82 and keep the low velocity M82. No, it had the low velocity M82 changed to the high velocity M82.
The T32 and T32E1 went up and didn’t receive the T50. No, they just kept the T41.
The T-34-100 and T-44-100 were scrapped before the BR-412D was created, yet both tanks have that round.
There is no excuse for withholding rounds that the tanks should have. There is no excuse to not treat US tanks the same way other nations are treated.
Hell, the T25 went up multiple times, lost its stabilizer and still didn’t receive the same treatment.
Not to mention all the tanks that were added to the game with 2-3 different APHE rounds.
The 90mm tanks don’t get their rounds, on top of having to field hilarious nerfed M77, T33 and M318.
I’m afraid it’s not in the comparison you raised with the EBR Vs 90mm US armed tanks.
Each tank is taken on a case by case basis. There has never been a rule that if a tank goes up on BR, it will receive a new shell. Plenty of tanks, as you can see from the current and previous tables, have changed BR without receiving a new shell.
No, I took it as another example of the double standard and then raised multiple others. Go through the other trees and you will find countless tanks with 2-3 APHE or AP variants. Why shouldn’t it be the same for the US tree?
And I want APCR to be a better round than APHE and repairs to be removed.
Oh and AP to have its correct slope performance and blunt shells to be bad against thick armor plates 👍
Balancing vehicles by giving them even more powerful APHE to one shot everything is terrible balancing, just because armor penetration is actually useless when you can’t deal enough damage.
It literally goes against anything that was done in reality, where the main focus was always to be able to penetrate the enemies armor.