
with those setings enemies are disappearing in the distance as well as objects.
the further away, the more often they disappear.
And i can’t put the render desolution and ssaa up that might cause the disappesring

with those setings enemies are disappearing in the distance as well as objects.
the further away, the more often they disappear.
And i can’t put the render desolution and ssaa up that might cause the disappesring
Can you switch to FXAA(HQ), turn off Anisotropy and change to SSAA to x4? I also switched my Nvidia Reflex to On instead of boost.
For me, it’s crystal clear, no stuttering, no weird pixilation or shimmering and objects are rendered nice an clean.
I also have Tree rendering about 1/2 way in the middle.