Disappearing enemies in the distans

Zrzut ekranu 2024-11-20 232238

with those setings enemies are disappearing in the distance as well as objects.
the further away, the more often they disappear.
And i can’t put the render desolution and ssaa up that might cause the disappesring

Can you switch to FXAA(HQ), turn off Anisotropy and change to SSAA to x4? I also switched my Nvidia Reflex to On instead of boost.

For me, it’s crystal clear, no stuttering, no weird pixilation or shimmering and objects are rendered nice an clean.

I also have Tree rendering about 1/2 way in the middle.