DirectX 12 Causes Crash on Launch in VR

Another update breaking VR. HMDs still broken for EF2000 and Su27SM.

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BattleEye is also blocking OpenXR now as well…

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I am having major stuttering using DX12 with VR on my Quest3 headset

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BattleEye is also blocking OpenXR now as well…

Again

I am having major stuttering using DX12 with VR on my Quest3 headset

Run in Dx11 with OpenXR, no anti-aliasing, trees to medium and grass off. Also do the Oculus Debug optimization.