Ground targets destroyed (players): 1887
Ground deaths: 2548
1887/2548=0.74. So my in head calculation was pretty close :)
0.6 or 0.74, both are horribly trash.
Also 46% win rate and 43% relative team position is worse than some bots i have seen.
Tankers need to know including, but not limited to:
- Thousands of individual weak spots, and how to exploit them at what ranges with what shells at what angles
- Thousands of crew layouts, and how to effectively take out them, or at least disable the gunner and/or diver. You have to know again, what shell to use, where to aim.
- Thousands of vehicle stats, including, but not limited to reload rates, autoloare or manual, ready rack sizes, shell characteristics, armor layouts and effective thickness, forward/reverse speed, turret and hull rotation, gun depression, machineguns, and what can they do to your tank, and what can yours do to the enemy tanks, shell lead, distance lead, angling your armor, how to peak effectivel, and when to peak
- Hunderds of map positions, what tanks can use them, how to get there, how to counter them
- Situational awearness and tactical skills
CAS has to know NOTHING like these. The only thing they need to have is the ability to push a button/key, which can be done by a monkey.
How do i know that they are OP?
Because i use them, and can easily destroy the enemy vehicles, much easier than i can do with most, or more likely, with any tank.