Did gaijin nerf ATGM-65D's?

My main concerns with the BFP warhead is its only 80lb of explosive, it largely relies on the APHE style effect and then frag damage.

Both of these are pretty poorly modelled right now, frag damage from explosives is not very good and overpressure from 80lb of explosive wouldn’t do any damage.

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APHE is poorly modeled?

Sorry I meant frag damage and overpressure. Frag damage is very hit and miss, and overpressure is a toss up on when/if it works.

APHE is fine (if not massively over tuned), but it would need the devs to classify the BFP Mav’s as APHE. Overall its messy.

My concern centres around the BFP being two/three distinct types of weapon, it can function similar to a HE warhead with fragmentation effect or Overpressure. It can also function as APHE and explode beyond armour.

Shells/missile etc tend to only ever do one thing in warthunder.

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So 65D are poorly model after all?

Itd still do more damage than the stupid 51kg HEAT AGM-65D we currently have simply off the basis gaijin refuses to fix the on-hit effect of HEAT warheads.

And 80lbs would def kill a tank, the S-24B’s the russian jets use only have 56.2lbs of TNT filler and those nuke tanks

Heck, the Type 99 SPH L15A2 shell only has 14.8kg (32.6lbs) of TNT equivalent and any tank hit by that tends to have a pretty bad day as well…

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Not particularly, the 65D is probably lacking penetration but we’d need to know the material used for the liner. It’s been some time now but @tripod2008 has decent knowledge on the HEAT mav’s.

The only Primary source (from what i remember it was on the topic of Strategic Materials ) I’ve seen that referenced the liner claimed is Aluminum based, I don’t have it on hand right now, but I know I linked to it in a few different threads / bug reports on the old forum.

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Good luck getting gaijin to care, they have a severe hate boner for american missile tech and ground attack ordinance…

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@Gunjob

Found the source, the reference to the Maverick’s liner material is on PDF Page #5

Also I may have came across a Maverick A / -B ?manual?, the one issue is that it’s written in Serbian? So it may take some time to decipher, since i only speak / read English.

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@MythicPi I’ve submitted the report.
https://community.gaijin.net/issues/p/warthunder/i/2DdxGYnHzXSs

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In the video they fly quite fast than in the game. Or so it seemed to me. And the explosions are like from a 2000 pound bomb.

That’s because gaijin gimped their flight profile in game they are much faster irl. It was bug reported Community Bug Reporting System

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Yes, in our game the Mavericks are disgustingly slow.

I guess the Gaijin just ignored it.

They usually ignore these types of bug reports for years.

also gimped range, ive seen an old range chart credited to hughes aircraft and raytheon that would indicate ~12km range from static launch at 1km alt but tested in game and the missile hit the ground at 6.5km

You can try to make a bug report about it, but it would probably end up getting ignored. Its suck that they left mavs is such a state they would be much better if they would fix them

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hughes website has been taken down and ive not seen it on an official raytheon site so my only evidence is a couple of articles claiming that the image is from them

I don’t think it was a “static” launch but Helicopter hover.

AGM-65

which is an excerpt from;

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static as in 0 IAS so it should line up (if anything downdraft from helicopter would slightly reduce range as opposed to hovering AV8-B+)

also thanks for showing more of the page

edit: repeated test with a launch angle of roughly 30 degrees and it hit the ground at 7km still much shorter than the ~13km indicated by that chart