This here is the weaponisation of FOMO, having a break from the game to come back in a better mindset will become near impossible and this’ll increase overall toxicity imo
Sounds interesting. Although 40k score is way to much. It should be lowerd to 30k atleast since these events are done more often now.
Its also sad to see that they took one thing from feedback on these events and seem to ignore plenty of other feedback.
We know the multipliers, but they don’t matter a whole lot since higher multipliers exist to compensate for lower average mission score.
No one is forbiding you from playing low tiers ever again.
Just grind the vehicle you want in more efficient way and then go back playing whatever you like.
Please consider allowing the purchase of the mark of distinctions/mission score items for lower prices based on the amount of score you filled it out with already.
All of the vehicles in the immediate events will be new on the current plan.
They always just make things up and then sell it as listening to player feedback so they can either pretend they are listening or re-direct the flak to the community because ‘they asked for this’.
Yet when we talk about CAS, or the grind, or spawncaming, or stock heatfs or BR compression or map design or anything of the kind, our feedback magically never reaches them.
Oh right, just gotta play WT as a job first before I can play it for fun.
can you make a suggestion to instead have reruns of old vehicles sometimes? It feels like a missed oportunity
just go cap the objective and get 300 free score (and then adjust with multipliers), not hard right? what is concerning tho is the constant try hard mode we’ll get through because event times are just impossible to play because of scummy players and tactics to maximize score.
If you struggle to break 1000 mission score on average, thats on you.
I could do Star events, unlees I had exams, even when working 8 hours a day. Its not that hard.
I dont care grind 45K points for a good or rare event vehicles, but at the least expand the time to 3 or 4 days.
Sounds nice! But crafting events is a little special hehe
what about measures against scummy tryharders (hear blantantly overpowered vehicles, low tier event vehicles abuse, spawnrush, etc.). Having an event allowing to get vehicles more consistently is great, but dealing with pieces of sh*t all the time is not.
Ok, so the idea itself is pretty good IMO.
I like that you don’t have to miss 1 reward out of 3 in every event.
However, this new format means that the “event grind” will effectively last the whole year.
This wouldn’t necessarily be a bad thing, if it weren’t for the score requirements. 35-45k score is a lot, and way too much for an individual to sustain every two days, for a full year. Please reconsider adjusting the score requirement to a more sensible level.
Secondly, it would be appreciated if there was an option to get a previous event vehicle. Either in place of a current reward, or in addition to. Possibly during one of the breaks?
Either way I’m really appreciative that you try new things, and relieved to be rid of crafting events!
Cheers!
except you’re having to take into considerations tryharders using the most scummy tactics to get the vehivle the fastest way possible and ruinning the fun for everyone else.
300 if you solo cap maybe, if you cap with other people you only get lower rewards because Gaijin thought it was a good idea to punish teamwork, only 44.700 points left.
on domination, aim for the middle cap, not the first. It both rewards you more, it also helps your team more.
I don’t struggle to break a 1000 on average, I said the average player does that, but somehow people here are incapable of considering the perspective of others and purely argue for their own benefit.
Well, I got what I want so its’ fine.
Or the classic
I had to suffer so I don’t want to see it improved as I want others to suffer the same way.
Stop defending ridiculous game design, if you don’t want to do anything but play WT in your spare time that’s on you.