Best piece of War Thunder news in 2024.
I think it’s a good change but it really should be 25-35k points a task, maybe even less
Not worth it due to low modifiers. If they had same modifiers as for example top tier ground rb, it would be the most effective way to farm.
Low tier is stuck behind paywall or grind, thats new one.
Big brain time lmfao…
Interesting to be able to suffer 365 days a year.
Now why not add the possibility that it costs much more to do the events by making it a requirement to do it in the 3 modes Ships,Aircraft and Land so that the coupon can be sold?
45 000 points is just too many. Please lower to 25 000 or 40 000.
Have i missed something about the stars or what?
Not worth it due to low modifiers . If they had same modifiers as for example top tier ground rb, it would be the most effective way to farm.
Modifiers just offset the earnings, you’re able to get way more points in low BR games that negate the low modifiers, the high modifiers at top tier are negated by the low score.
Low tier is stuck behind paywall or grind, thats new one.
Yes, considering we’re talking about the grind, the only way to do that is to grind an event vehicle or to buy one.
A good thing is there will be just one vehicle in a span of 3 weeks almost. So 3 weeks to grind a tank, then pause couple of days, then 3 weeks for aircraft, pause, then again 3 weeks but for a boat. You can choose to pick it for yourself what you must to have/grind
💀💀 CIA wouldnt get that from me
Aight buddy.
Aight indeed.
Thx
4000 x 0.8 x 1.33 (low tier ground RB) is 4256
2000 x 1.2 x 1.33 (toptier ground RB) is 3192
It’s extremely easy to sealclub and get 4k score, and for me i’d say it’s harder to consistently get 2k in toptier ground.
Tried both, for me top tier was quicker.
Then again i ran single ka chi at low tier.
Full 1.7 german lineup goes BRRRRRRT
they should lower the mission score requirements from 35k-45k to 25k-35k
Maybe on of you developers can’t spend some time regarding the accounts XboX => PC. Which is becoming ridiculous. Waiting over a year for some kind of information.
By the by, I wouldn’t be surprised if we don’t keep the multipliers quite the same here. The point was to balance player effort for events where you could play all three modes, like the crafting events. Now that’s gone, there’s no reason to keep naval any faster to do than air/ground anymore.
It should be more or less demanding and related to reward itself, for low tier event vehicle it should be less but for high tier or premium it should be more