The combat module and weapon systems are correct though there are some features still in progress though, unsure why researching crew leads to improved horizontal/traverse rate considering the vehicle uses a fixed-electronic system in an unmanned combat module. It does have auto-tracking. It has the correct penetration for the RK-2S missiles though, it doesn’t have the full name of the missile nor does it have the option to use the RK-2OF HE-FRAG version of the missile. It does carry a total of 6x missiles. They did correct the missile’s flight from the devstream so it is a lot more usable and interestingly enough, not affected by the Shtora APS (only noted due to most similar systems in-game are affected). It does have APDS belts available and good/correct thermals. The Panorama-2P commander sight is not available yet, though it is modeled. It does have its’ Spall Liners so that’s a big win too. No digital camo available yet. The 30mm Grenade Launcher and Coaxial Machine Gun are incorrectly named though, should be KT-7.62mm and KBA-117 30mm Grenade Launcher. Currently sits at 9.0, definitely see it between 9.3-9.7 at some point before release as well as it being capable of knocking out high-tier vehicles with it’s faster horizontal traverse and dual ATGM access when compared to other similar vehicles.
Once it receives its RK-2OF missiles, it will be more effective on locking onto short-range air targets and destroying them with its HE-warhead alongside its ZTM-1 autocannon.
Overall, this is a very good implementation of the Ukrainian BTR-3E1 for the Thai Sub-tree, good job to Gaijin, the vehicle is on the right track.
The RK-2OF missile should be added as a selectable option for the BTR-3E1. These specifications come from the manufacturer. The name of the missile currently in-game has should also be changed to RK-2S from R2. Note the right side of the table is not for the BTR-3E1’s missiles.
You know, that’s true. I haven’t any idea if China ever sold DTC10-30 APFSDS-T or export equivalent to Thailand. There’s a good possibility they might have something since the ammunition can be shared between the VN-1C and the BTR-3E1. Would need some outside input on that
I would like to raise a question regarding the BTR-3E1 being unable to fire ATGMs while on the move.
According to the Ukrainian tactical manual (No distribution restrictions) «ВП 7-00(03).01: Methodological Recommendations on the Tactics of BTR-3, BTR-4 and their modifications» («ВП 7-00(03).01: Тактика застосування бронетранспортерів БТР-3, БТР-4 та їх модифікацій»), the BTR-3E1 equipped with the «Shturm» turret features the OTP-20 optical-television sighting system integrated with the ATGM fire control system. Furthermore, it utilizes the SVU-500 armament stabilizer.
Based on these technical specifications, the vehicle should be capable of firing its guided missiles while in motion. Currently, this is not implemented in-game. Is this a known bug or a deliberate balance restriction? I would appreciate any clarification on whether this will be updated to match the technical documentation.