Hey, what your sources for that info ? Im interested, i can’t find that anywhere
I spaded my Rafale and it was pain in the ass, meanwhile EFT circles around with its arcade flight model while enjoying 4 stock missiles.
Honestly its dissapointing that Devs focused much more on EFT rather than focusing on two plane, hopefully it will become much better when uptade drops.
The big problem right now is that the data concerning the Rafale is far too secret, bug reports are either not accepted or do not have enough proof to be conclusive.
If this plane doesnt recieve its historical performance then im gonna bomb Gaijin HQ with AASM’s.
OR, hear me out, we might be lucky and IRST is just not final atm like the MFDs in cokpit aren’t and the radar which is extremely placeholder and is very possibly a mix of Gripen + SU34 radar or just SU 34 radar.
I’ll be with you don’t worry
The bug report I made for IRST was instantly blocked because there was not enough data, so we are currently limited to about 15km range. I am currently writing a new one so that the camera is linked to IRST (as it is IRL)
There is no real official source that talks about the IRST so I’m afraid it will remain in this state.
Radar cant even track targets beyond 60km, its worse than anything at top tier right now.
Not to mention it easily looses track and struggles to capture it again, feels like f4c radar tbh.
[DEV] Rafale FSO-IRST not tracking // Gaijin.net // Issues
Good news everyone, the bug report for the HUD has been submitted for review.
It’s surely placeholder. The issue being we don’t know if it’s RBE2(PESA) or RBE2 AA(AESA) so bug reporting atm for radar is kinda impossible as the radar is not known clearly.
This would be really neat for Sim.
So I’m not holding my breath.
What is not a placeholder at that point, even the gun has a low firerate
It’s AESA, according to bvvd. I think they initially planned for F3, and then changed to F3R.
@WreckingAres283 is the F3R also limited to 6 missiles tops or are there been any trials of a 8 missiles loadout on the F3R in preparation for the F4 ?
I have to say, while for historical accuracy 6 missiles is the best, for gameplay and balance reason we might want to have 2 extra missiles since it’s unlikely MICA would get meaningful buff imo
As he said before wanting more let’s get them fixed which would legit bring more advantages than just 2 more of them.
The core of the issue with the MICA is its instability. It’s a netcode issue that has been present since the ASRAAM. I am not expecting anything to change on that side that would stop the wobbling issue that is destroying the range of the missile.
Not really. Main problem is huge drag, which causes MICA lose speed very quickly
I made that for number of coutermesure :
https://community.gaijin.net/issues/p/warthunder/i/XR9Sj563MRiw
If you have more evidences, add them to the topic pls :)
Also MICA EM is lacking a very speccific table of calculation taht prevents the missile from pulling excessively too soon which leads to lose a lot of energy.
Yeah, so from what I could find the Rafale AESA is lacking in power and range but decent software. Though many other AESA equipped fighters have sensors fusion
Not really