In my opinion it is, you aren’t the first person to tell me this but I haven’t experienced it, guess it is most common in RB.
What you can then ask for is stronger multipath, not an artificial aircraft nerf / buff
In my opinion it is, you aren’t the first person to tell me this but I haven’t experienced it, guess it is most common in RB.
What you can then ask for is stronger multipath, not an artificial aircraft nerf / buff
Any information on HMD status? Rafale F3R is tested with Scorpion HMD so it should not be changed with any other Export version.
Oh yeah, in RB its normal. I might actually have more kills on multipathing planes than high alt ones in past 5 battles.
Stronger multipath wont help, anytime it comes under high angle, you are always in the way of the missile aiming for the ground :D
R-77 max range is 80km (the in game missiles are no R-77-1 with 110 km, neither do they’re R-77M with 193km):
currrently not missing anything
Pl-12
If we consider the chinese variant, it might be missing 20km range : from an USA source.
Yet considering SD-10A missile (export variant), those missiles are limited to 71km range, andfrom which sources might be easier to get.
In game the missile reach 80km which is on par other fox-3 missiles.
so at best it’s only missing 20% of range <37.5% (so yes, MICA-EM is the only one held back that much)
if you want to speak more about those missiles please be my guest and create bug report on those aswell, or specific threads.
This was forwarded for review today (the new info).
Great chats today guys. Hope to see a proper Raf asap!
Have a good evening to all.
Datamined value means just around nothing. R-77 suffers from excessive drag in game which cant physically allow it to hit even at 50km in favorable conditions
Do you have anything backing up that claim?
Because i do have checked any bug report about R-77, and none are about the R-77 range
if it’s coming from your own experrience, i need to see your launch parameters, as you must know that air is thinner the higher you go and that ranges are calculated at those heights. (or so i’m inclined to think that you do know this)
Its just that Gaijin cant modell variable fin stabiliser drag for missiles.
So you do have no proofs,… come back when you got some man.
This is the way. Super cruise is the way to fly this aircraft until you start bleeding energy in turns, etc. It makes sense, it mitigates wing rip…and I find it fun since it is different than the press W play.
I don’t really understand radar technology, so I have a few questions.
Shouldn’t the AESA’s performance in the game match what’s shown in this image?
Like the Pantsir-S1, it should have multi-target tracking capabilities, right?
It should, but what we have in game is basically not an AESA at all yet, so its best to wait a bit
Wait, I thought it is already. It should be tracking multiple targets.
It is just that for ground radars, all TWS targets are highlighted with the square box, but for aircraft it only highlights the selected target.
Spoke a bit too early there XD . I believe we can all be glad that Gaijin can sometimes change their position.
It’s been already acknowledged by Gaijin.
They took the worst value for the drag of the R-77. The problem is that the grid fins of the R-77 are performing very well above mach, but terribly below mach, and Gaijin used the below mach value.
Grid fins perform very well at supersonic regime , terribly bad at transonic and well below transonic . They also perform very well during high alpha / G .
20% is still a big difference though, it would mean PL-12 kinematic performance would be better than AIM-120A ingame which is also the case irl.
Probably, funny enough this was exactly like this on the belgian F16AM with the flare pod when it came out
Yes, i do agree about that, yet the topic is is french stuff, not chinese.
And as said earlier the SD-10 might have been used for the values as it is easier to get information from it (Export variant)
But again: this is another topic, while the missile remains of similar range than any other comparable missiles in game.