Dassault Rafale - Variants, Characteristics, Armament and Performance

It doesn’t scan all the way as you can clearly see. That’s just the field of regard

Going back to monke (or giga brain, depending on how you look at it) and steering the array itself is a solution. Some Russian jets already do this. Gripen-E does so too by rotating it IIRC, which gives it the ability to even scan over its shoulder a bit. There are probably other examples too.

Oh ok, it wasn’t clear. ±70° is a realistic field of regard for an Aesa radar so not sure what’s the problem

Eurofighter currently has similar radar problems, this seems to be Gaijin just rushing the update.

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At least we have the historical amont of missiles

That radar is worse than most top tier radars, iam quite confident in saying that its worse than Su-27SM radar jusd due to inability to have 2-3 bar scan. Now you ALWAYS have to scan huge area. In largest one, it cant track. It simply loses track before it repeats the scan. In 16° cover, it can barely do it against slow MiG-15 in slight turn. I bet that anything fast maneuvering will get out of that track without any issues. Its visible on the video, it slowly loses it. Only somewhat reliable is the most narrow one aka absolutely useless unless you engage single target.
And its all made worse by gaijins induced bug of doubled refres rate due to repeating scan pattern.

Why does the snail hate France ? :(

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If they’re going to give it AESA at least name it right, it should be RBE2-AA, not whatever that is to help the idiots understand what it is

Aye, that was one I read on but there was another that for the life of me I can’t recall.

Ironically, older in-game radars (added before Apex Predators) scan very fast (even unrealistically so, I bet), because often times info on scan rates was very hard to find or outright no available, so most of it was guess work, very generous guess work. Or they did not care about scan rates that much when radars just became a thing (or knowingly faster to make gameplay smoother and avoid bugs), but started following higher standards.

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Cos France monches snails.

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you read the snippet I posted above? At 70° the effective power output would be between 20% and 25%, taking the cos^1.3 to cos^1.5. For a target at the very corner of the FoR that would be what, 4% to 6%?

True.
I just wish that Gaijin doesn’t RUSH the update and actually spend time doing more research…
For example, PZH 2000 10 second reload is hilarious.

Nah, that thing is actually really slow to reload smh.

Ignore the capacity to land 8(?) shells through simultaneous impact firing solutions.

So it actually is 10 seconds sustained?
That’s pretty sad.

It’s 5 seconds sustained as far as I know, but it will be hard on the mechanism

As far as I know, Leclers can do 4 second sustained but the chance of the system getting jammed gets high

Depends. It can fire quite rapidly (From memory a shell out every ~5 seconds (someone correct me if I’m wrong, I’m tired)) for simultaneous impact, but that would kill it if you went through the entire stowage at that rate of fire. Unless they fixed it, which they might have. I don’t overly care for German crap if my tendency to accidentally spell it as “pansar” when looking for info on it is any indicator lol

2.43.0.12 from Gszabi’s datamine.

I think this is actually the changes that make it constantly update targets, like PESA/AESA.
Don’t know if .12 is live yet, but it should be soon.

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I seriously don’t get why the live server has to drop first before they make changes such as these…

To give everyone grey hairs.

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