Dassault Rafale - Variants, Characteristics, Armament and Performance - Part 2

The MAWS will only detect the missile if the motor is burning.

If its a longer ranged launch, the motor has probably stopped burning before it enters the range of the MAWS.

Its why the PD kind of MAWS is really good in NT

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well, had it happen more within dogfight ranges and r73…

I wonder if your RWR sensitivity is set too low or something. I always get launch indications from S300s.

AASM-IR Incorrect Range for vehicles on Point Lock // Gaijin.net // Issues
(Previous issue on this report was closed by myself due to lack of action from Gaijin staff)

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That’s really strange then. I attached a video below showing what I’m experiencing.

Sadly it not from when i took off, but, almost after it, my rwr have been silent, and as you can see, I don’t get any RWR detection by 3 s-300 missiles (at least from what I can tell). The only reason I’m able to dodge the missiles is because I can actually see them coming toward me on my radar, not rwr. My RWR doesn’t make any sound and doesn’t give me a missile launch warning whatsoever, when they where launch.

At the end of the video, you can see that I do get a missile launch warning, but i dont think that was from the the first three S-300 missiles (at least from what I can tell). or any s-300 missiles. i also went up om my mirage 2000-5F, and there also i did not get any rwr warning at all, from the s-300 missile.

Spoiler

Edit: this video here shows it so clear, no warning at all from the rwr, sry for the spam, but i am losing my mind over that i cant see any of the launch of the s-300 at all.

Spoiler

Looks like you have a game bug, it might be best that you have the launcher check the game files and ensure everything is working and and replaced if not, and see if that changes anything.

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The RWR must be on strike.

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A Dassault Rafale B (30-SK) of the 30th Fighter Wing of the French Air and Space Force, parked at Mont-de-Marsan Air Base 118, in France. The Rafale is armed with one AASM Hammer 1000 modular air-to-ground bomb, two AASM Hammer 500 modular air-to-ground bombs and two Mica EM Interception, Combat and Self-Defense missiles.

Photo @henry_drz.



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AASM 500 is a thing now? Though they were only proposed

June statistics out, Rafale got nerfed in June, still has highest winrate and overtook the British AESA-EFT as having the highest KPS, with KPD being 2nd highest and climbing. Rafale players look like they’re adapting to the nerf. We won’t see the full picture until August where we’ll have the full picture of July stats.

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So. What you are saying is that every other aircraft needs some pretty major buffs

Or maybe they just need nerfs so that their stats can go up like the Rafale did /s.

Typhoon already did

Really wondering why, thing’s not exactly the platform I consider threatening when bombing stuff in air rb with f/a 18f. Amongst the easiest platforms to fend off even with the limited number of amraams I carry, I would think that souls more focused on a2a than I would have a pretty fine time keeping it handled.

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Something I’ve been debating is whether or not Rafale players often target and focus on the most dangerous threats to their team/themselves due to their relatively low missile count, and don’t focus on easy pickings like low flying base bombers.

I have other thoughts on why it may be, but I’ll keep them off the forums lest the entirety of the a2a playerbase come down upon my head.

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I wanted to give a review on the Rafale in regards to its performance on nuclear-escalation mode during dev-server and on live server, if anyone else wants to share their thoughts about this mode please feel free.

The Rafale currently does pretty bad in that mode because what works in air/ground RB is not the same for nuclear-escalation, and it is missing many things that would help it perform better. I would also say that non-US/RU/CN design platforms like the Eurofighter and Gripen E also were largely in the same boat, although they fared better slightly in some areas. Here’s how the Rafale performed in different domains.

In air to air missions, the missiles that did well are the ones that have the leg to reach across the map and touch targets without venturing into the SAM killzone. These are R-77-1, AIM-54, AIM-120s. You want to be able to touch the opponent without getting into the range of their SAMs and the Rafale doesn’t have any missiles that have that reach unless you decide to fight against multipathing planes over the waters away from land SAMs. The lack of a fox-3 with long-range capability wouldn’t be alleviated fully until the Meteor missile and equivalents come for other nations, although could be slightly alleviated with a fix to the MICA’s range.

In air to sea, you really have no business doing air to sea missions as Gaijin has not added the Exocet missile to the Rafale M for a long while now, so you’re simply left hunting against other multipathing planes trying to do their air to sea missions if you want to do any semblance of air to sea missions like using the carrier. The Typhoon and Gripen E were also in the same boat due to their lack of Marte/RBS antiship missiles.

In air to ground, you don’t have any ARMs on the Rafale and you also don’t have any ESM to see where the enemy SPAAs are for you to pre-designate the area with a target point, so you’re left with using your targeting pod to try to find targets manually, except there’s constant clouds blocking your view, and also your targeting pod only has a range of 30km for the laser. So when you do come across and spot enemy ground vehicles, you try to designate aiming points soon as you get within 30km of the objective, but you also open yourself up to be launched at and fired upon by enemy SPAA.

The best planes in this mode are the ones that have ESM and can rock the assorted loadouts of anti-ship, anti-ground, and long-range anti-air and as it is, these are American, Chinese and Russian design aircraft, leaving several nations mainly including players that do not care for US/RU/CN design aircraft.

What’s sad is that there’s so much potential for the Rafale in this mode, it could make use of the radar air to surface mode if it had it which it is missing, along with an ESM mode where it could locate SAMs, and also designate for GNSS guided bombs like AASM or other missiles such as SCALP which could then do terrain following all the way to enemy SAM sites while providing great stand-off capability. Or there could also be sensor fusion where data from ESM of enemy SAM sites and the radar’s air-to-surface mode would be fuzed to present a better picture of the battlefield and greater situational awareness. The MICA missile missing a bit of range being fixed wouldn’t put it in the realm of AIM-120 or R-77-1 anyway but would slightly alleviate the issue until the addition of Meteor.

There’s solutions to fix any and all issues with the Rafale in this mode and also future-proof it against future Russian SAMs such as the S-350, S-400, and S-500 but there’s been no mention of any solutions by Gaijin currently while they have been eager to announce the plan of adding the AARGM-ER to the blue side which would not affect the Rafale in any way despite the American aircraft already being strong aircraft in this mode.

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Spice 1000 addressed this for Gripen in technical practice. It is not pleasant, and if AA is reverted (as it should be) it will become unviable. But as it stands, technically can do maritime strikes in the mode. Typhoon and Rafale are pretty sol though. None of the ordnance carried by either platform is adequate.

If it remains as it was when I checked, engagement profile of AASM also does not really facilitate the same outcomes you can achieve with glide bombs remaining at high enough altitude to strike outside of SPAA engagement angles (under ideal circumstances). So even assuming could lase them, wouldn’t do very much at all.


I promise I have not been sitting in this thread for the past 5 hours.

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I haven’t compared AASM to glide bombs, but the AASM does have some range, like 60km at 11km alt launch, it was sufficient against S-300s if I had pre-designated the aiming points beforehand against the sites, but then again requires that you get close first time, and predesignate first before you come back in.

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Found if was launched far out it’d drop into the launch angles of midfield AA, but I also haven’t checked recently. May do so again, if I can bring myself to put up with their butchery.

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