Dassault Rafale - Variants, Characteristics, Armament and Performance - Part 2

So who’s gonna address the elephant in the room?

I just leave that here

Zusammenfassung

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I assume it’s related to supersonic drag, like this :

Surprised it took them this long

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I did say earlier above in two different posts that and I quote, “In a few days the document should be clarified”, and in a general statement that I did not have a problem with those who question the validity of the source itself with this quote “I’m not talking about those who question whether the brochure is a primary source or not”.

You really did not read the report then. I pointed that out and left it up to the developers to handle that discrepancy.

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Because in-game empty weight doesn’t include the pilot and ammo?? Like is it really a conspiracy?

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So, Rafales flying tourist flights carry gun ammo, countermeasures, etc?

At the end of the day, I told you that it was best you discussed it with the original reporter of the report and that I normally defer to him in regards to airframe/flight characteristics. This fact seems to be missing from any and all discussions surrounding the report.

There was nothing to “update”. The report was already implemented and closed, and the original reporter at the time went MIA before I realized he went MIA.

Ignoring unusable fuel differences could have contributed much more than pilot weight difference.

The flight lead was the one loaded initially with 100% fuel, and not the wingman, which is why the lead aircraft was chosen for the report to which the developers ended up agreeing with.

Am I seeing increased drag but then increased highspeed afterburner thrust?

I went back and looked at old conversations. I underestimated how heavy the Rafale really was in-game at the time hence why there’s discrepancy between the in-game Rafale and the paper, and what the developers themselves chose. The Rafale weighed more than 9,871kg when loaded with pilot and ammo even though I stated 9,871kg in the report.

nope just straight increased drag

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High speed acceleration and top speed should be substantially lower.

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Suspect more changes could come, the high speed is still ridiculous and hasn’t changed much, so still Mach 2.4 rafale

Fortunately this was what needed to happen as it was overperforming in highspeed high altitude situations, unfortunate how it was done.

I don’t think this will be the only change:

It’s actually quite minor,
You can see that the left 0ft/s line is still wayyyy past any design limit

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So, it’s the dev’s fault. How typical…
Anyway, if the plane had 9871kg with pilot and ammo, then it should have had about 9670kg empty.
That’s almost 400kg more than it currently has.

I booted up an air rb game against bots in dev-server, was able to still hit Mach 1.9 with full fuel and loadout quickly.

Spoiler

Finally. Took them long enough to fix that

Cuts downt he supercruise to below 1.25…

This hasn’t been missing. As soon as Gunjob made his internal report Vizenfer was responding with the same video you sent me in DMs at the same time. Both of your strategies was to hope nobody noticed that the pilot adjusted the warning to 800 and made it go away.

Why would two identical planes have different amounts of unusable fuel? Is French craftsmanship that shoddy?

So let me get this straight; the Rafale is so exquisitely made and designed that it can do Mach 1.4 without afterburner…but also Dassault cannot install fuel pumps or control fuel tank dimensions well enough to maintain consistent capacity?

It’s laughable.

Assuming intentions, I won’t even bother to explain why you’re wrong here, just know that the only reason I ever bothered to respond to you in DMs regarding this is because Zayf was MIA otherwise I would have left it up to him, and normally he defers to you and listens to your reasoning as I’ve noticed before. The fact that you haven’t put two and two together is absurd, why would I leave flight performance bug reporting for the Rafale completely up to Zayf if he was constantly listening to you and taking your cues and my intention wasn’t to have the Rafale realistically modeled? Be for real.

At the end of the day, I really don’t care. I presented the difference in weights in my reports, gave all the sources, and left it up to developers to decide how they want to handle it. It seems you miss the purpose of what bug-reporting is, which is to present all available sources, highlight the discrepancies, and leave it up to developers on how they handle the information and also how they handle discrepancies.