This already happens to a degree. Feedback is directly monitored and factored into plans. For example for GB it was more domestic lights and IFVs, plus things like SHAR 2. There are some huge complications that come with vehicle development, content planning and game balance that show sadly its not something possible to put to a vote that can be realistically achieved for every nation, every time.
Sadly though you cant please every last person in every area and someone will always be disappointed at something.
Ive got this thread open on one screen, a coverage of the snapple event on the other, and a good book while I what for either to give me something interesting lmao.
I could get my 3d printer working, but icba to disassemble it again lmao
problem is it often doesnt quite hit the nail, dont get me wrong the fox is a nice goof yweekly
but i think a slightly more top tier vehicle would have been prefered like the ajax
and generaly if you make is sth official like a Poll, people just cant complain later about that vehicle getting added since they voted on it.
They will only complain about bad implementations in that case
Vehicles are directly being introduced that were asked for, but again, you cant expect every single person to be happy about each of them if it was not what they personally asked for. Even with a poll, you still end with some being dissatisfied.
Again sadly its also not as simply as just making a poll for vehicle choice and implementing what the result is when it comes to the result. Vehicle development is not that simple.
@Smin1080p_WT Sorry for the ping here, but I am interested to ask, does the development of naval vessels in WT mobile, such as nuclear attack submarines, ships with AShM and VLS, would neccessarily lead to them being in the main game? Are the devs commissioning models that would suit the PC engine as well?