Damn Bots Are Keeping Me From Driving a Plane

Friends, as you know, bots are assigned to realistic navy battles due to the lack of players.

These bots, which come in handy for many of us, cause great problems in some cases.

Especially after WW2, in the interim period, boats or, although less frequently, cruisers can easily hunt planes at 5 - 6k altitudes.

Naturally, I cannot use the plane, which becomes available for a limited time towards the end of the game, even if I go up to 6k altitude. We don’t use firtz x in a fun way.

Time is limited, hitting the bomb requires skill. While everything was going well, a “bot” friend was easily hunting our plane. These are hunting us rather than normal players.

And in general, we are always hunted by these intermediate period boats.

Well, if this is the case, then give us jet planes so that we can send guided missiles over 8-9 km and our problem will be solved.

In short, such a problem exists for me. We are getting hit even at 6k.

As a solution, at least the boats should not use modern boats in the interim. I’d rather be hit by a “somers” than a “bussard”.

It’s a really frustrating situation.

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Many of us hate planes in our naval battle, so it’s hard to sympathize with someone who is having trouble bombing our ships.

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Preach brother.

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There is a balancing act.

On one hand, I dont really want to be sniped by a GBU with no way of defending myself against on the other, the AI controlled SPAA is extremely strong and hard to evade.

Is the AA probably too strong, yes, but at the same time I dont want to just get bombed to death every single time I play anything larger than a cruiser

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Player AI AA is okay in terms of “strength”, though AI gunners really should not be firing (on planes or ships) without being commanded to attack that target. A plane should not be shot down flying vaguely near a literally-AFK player. It’s worse than that though, as it’s basically an early warning system that devalues player awareness, and makes playing smaller boats (even corvettes/frigates) and scout planes far more difficult than they should be.

 

But the especially awful thing that needs fixing is named bot AI AA. They can regularly snipe aircraft from multiple kilometres with single-shot cannons on PT boats, it’s ridiculously broken. It’s extra weird because they barely engage surface targets in any meaningful way.

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Personally I don’t think that aircraft with guided missiles or bombs should be a thing in Naval battles. The only real exception to the rule being bombs like the fritz x ect.

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Yeah AI bots are just the biggest piece of crap ever tbh, an people thought bomber gunners were bad back in the days of old.

(I don’t have a problem with player AI AA but gaijin bot AA is just daft)

I’d like to use naval aircraft more often but when this itty bitty little 20t PT with an instabilities 12.7 mm from 10km is more accurate than a ship giving off radar guided Heavy AA fire with HE-VT ammunition, I don’t even want to fly an aircraft especially since there’s no tracer fire from AI’s an they’ll one hit you even if travelling over 700kmph.

From a ships perspective every time I’m blating away thousands of SL in ammunition yay the bluewater ships of the Coastal TT how economically fun an than see this poxy PT-314 1hit the kill the aircraft 5ks up, I honestly start to wish I could blast apart the AI Like I’m the USS San Francisco & it is the USS Atlanta at the Night Battle of Guadalcanal resulting in blue on blue & a negative SL income just like I used to do to Fidonisy class botters out if spite for making angry with how many matches they ruined

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Nice to hear that everybody hates them, I don’t play naval but in ground battles we hate them equally, its a no brainer why there weren’t a tank only mode while there is an air-vehicles only mode.

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@Morvran and @Razielkaine introduced me to naval recently as I hadn’t touched it at all, first of all cheers lads its a really nice change of pace over GRB and ARB.

Ive found that the AI-controlled SPAA is extremely powerful if you have a highly levelled crew, and is still pretty solid with the level 0 crews I have at the moment.

These ships were designed to fight off squadrons worth of attack boats at once and we take them on solo, we are going to be hammered no matter

It was certainly tuned to be so excessive in order to stop people in Wyverns or heavy bombers from farming ultra-easy RP and SL. Every aircraft attempt I’ve run in naval has ended up being Kamikaze but I’ve gotten an unrepairable amount of damage on the target or outright sunken them in the act more often than I’ve just been shot down without doing much with my 20mm canons.

CAS is very much still doable, its just a real gamble. Fly fast and not in a straight line. spam rockets

Only aircraft I ever use in naval are torpedo planes, because that is exciting as hell and feels so rewarding if you manage to pull it off!

And the Japanese float-Zero ofc. Love that little thing!

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If you want to fly planes don’t play the naval battles mode.

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Yes, if we look at the comments from the front, we are all disturbed about the extremely accurate shots of the bots.

We can also guess the thoughts of friends who do not want planes in naval wars, especially in land wars, when helicopters and planes are used, guided missiles and bombs.

Personally, I don’t play post-land wars with helicopters. too easy. Because tank battles are also ridiculous. We are falling prey to armored infantry carriers in the city streets.

I’m not even touching on the cheating issue. There are also plenty of them in higher tiers.

Some friends even post their videos. I believe that the game producers turn a blind eye to such immoral people just to attract players to the game. just like punk g.

Moreover, there is no guaranteed kill in every bombardment. Even though I was attacked by 2 or 3 planes, I think Scharnhorst is very strong.

In short, our problem is quite clear. We want a solution.

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I loved to bring Syonan in late game when airplanes starts to appear, load HE-TF in main calibers and switch to secondaries. AI gunners were shooting down airplanes from 1km+.
I wonder how it would work now after Syonan got one extra cannon on the back, lol.

But as far I remember, airplanes were useless in naval from the start. Its like bringing airplane into match full of SPAA vehicles. Nothing to do with bots.

As someone who hates CAS, even I can see there’s a big problem with the AAs of AI ships.

Player ships already have strong AAs, but within reasonable levels.

AI torpedo boats/frigates headshot-snipping pilots from 7,500m away is too ridiculous for me to agree with it, no matter how much I hate CAS.

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Then you obviously doesn’t hate them enough

I hate CAS, but within rationality.

Just because I hate CAS it doesn’t mean I would agree with having Pantsirs at 7.0, for example.

Reason above all.

.50 cals cant shoot further than 2km, the bullet despawn.

Yeah, I mean the Pr.s, frigates and all that stuff with 40/57/76 mm things.

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and to add on top - its now much more difficult to sink a ship by bombing as GJ reducded the amount of damage by near misses (which in water should also do a lot of damage) . So its very frustrating to drop a 500 kg bomb by your already doomed plane only to see a splash and no damage. And even you damage it down from 100% to 20% you often not even get a assist when its sunk at the end by a mate.

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Honestly…my feelings on this are the same as my feelings on planes in tank battles…

They shouldn’t be allowed…

ships on ships only, tanks on tanks only…

planes on planes only…

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