I ment the in-game arcade tracking :P
Yeah, and we can clearly see they’re looking towards that given the air targeting. Especially given they’ve added it to T72s.
Which makes the treatment of Swedish tanks an absolute travesty. We will get acoustic warning systems before Sweden will get even a bad simulacrum of the tracking functionality.
The type of tracking (inertial) that the CV 90s use are not implemented into the game. It has previously been discussed in separate topics and posts. I believe it is unlikely that we will see such tracking implemented soon.
However, there are many other features missing, but as a compromise for the lack of tracking they could give us a marker where vehicles, UAVs and other airborne targets are located on the screen since this is a regular feature even for the older UTAAS systems.
Making the commander beeing able to fire would also be nice alongside features such as thermal reduction, better engine performance, Kulsprg 95 (LK 95) so forth.
I hope gaijin will do something for the cv90120, now when they started to look into the problems with the vehicle’s data we might get the turret horizontal buffed to 51°/sec, and maybe weight gets reduced