They’ve managed to untangle some of the spaghetti code just enough to make it work.
Hello Smin,
I and many others were wondering, since this opens a single vehicle to many different lineups, are there plans to make this toggle attached to a lineup rather than the vehicle? So for example, I can have a vehicle set to 10.0 in my 10.0 lineup but 11.0 in my 11.0 lineup, simultaneously!
Will there be a set of BRs for air modes and ground modes, where different things impact the balance?
they need to pay us repairations for the years of unfair stock grind
oh please give the russian L-39ZA its missiles now it would be so funny
Ooooh yeah… gimme
Its tied to the modules equipped to a spesific vehicle. So you will need to adjust them to change its BR for different lineups.
Tornado GR.1 with ALARM you say?
what a good change, bravo
gaijin in his prime
This is the true DCT event
Technically Su-25SM3 would benefact from this right? Drop the Kh-38s and Kh-29s and make it idk 12.0 so you get a better rook
But also they can add in ground munitions without affecting the BR at all since they are also bringing in munition restrictions to gamemodes (clusters locked to air modes).
Quite literally no excuses now for restricting weapons.
I mean in this case for the German heli tree it’s just a reason to not add some of our earlier eurotigers like the ones pre 2014 uhts (kht?) without pars
Does this mean that the L-39ZA can get it’s R-60MK???
Fair enough. Means we’ll need to switch everytime we use a different lineup, so a bit inconvenient perhaps. But the change overall is the best surprise I’ve had in a whole while, so it’s already amazing news

Gaijin pls add radar missiles to my boy the Su39 (R-77 and R-27)
The best change ever

