Also it’s select presets only. If a vehicle would be too powerful at a lower BR, chances are they won’t give it a lower preset. And if they still do and it overperforms, that preset will go up in BR.
This seems no different from current balancing honestly, just think of the different BR settings as separate vehicles with different weapon options.
Gaijin hasn’t been able to do proper balancing for over a decade. BR compression and and stock grind has been an issue since around 2015 and with the nerf of rewards over the years, it has gotten a lot worse.
I have no faith in them to actually implement the system in such a way that wouldn’t come to the detriment of progression.
I expect they’ll playtest by fire and swifly amend any loadouts deemed crazy OP since removing a br preset is far less complicated than a complete br change like you’d see traditionally
If they actually took player feedback (or even just looked beyond their balance metrics) it would be great. I also don’t think they will add it that poorly either.
I agree, stuff like the F3 and F3 late should be merged, with the latter’s radar and avionics becoming a ‘jaguar Gr1.a’ or ‘Su-24M2’ style modification since the visual model is identical.
Then research, SL and crew costs refunded and allowing you to spend elsewhere in the tt.
Same story with our ilmavoimat hornets, since the later variant is just a MLU package we acquired in the late 2010s, it could be rolled into a couple of mods onto the pre-existing hornet at a steep RP cost to alleviate the demoralising nature of having to grind and crew them separately in order to enjoy a jet at different periods of it’s lifecycle
Also for them as a company this is better as it gets people to spend GE to get OP stuff soon before they are nerfed, so I would exspect them to do this.
Do we get access to higher BR weapons if we get up tiered? To use your example with the Bison, if we queue for 12.3 and get a full up tier to 13.3, would load outs with the RVV-AE become available for that match?
We can now entertain the possibility of fire and forget Brimstones, dynamic battle ratings will allow devs to experiment with otherwise problematic weapon systems and load outs.
istg pls implement this on Heli PvE, make FnF missile only locked to max tier without making them meet lower heli BR
this can finally end 9.7-10.7 arcade on heli pve grind frustration (and switch it to the new Air RB BR instead of Arcade BR)
speaking of, say, a stock loadout of F-15A (2 AIM-9L + 2 AIM-7M) can it be downtier like 12.3 (devastating i know) that you just made it never meet Su-30MK2/MKK every single time before unlocking more missile
13.0 with that Eye of Ra radar? Absolutely not lol, especially considering current 13.0 R27ER planes have a radar that is from the stone ages in comparison.