Custom ammo belts (Air/Ground)

Here we go again…sigh…

What do you mean?

I’m saying it won’t happen or makes no sense. Most belts will always be HE or AP only. Most who are asking primarily want to use a custom belt that would bring back the glory of the old Ho-229 era, aka HVAP only. In terms of air, this just makes more people ground strafe targets.

In terms of ground units-based AAs, why tf would you need any belts for an LMG? Also, you have already been given access to 2 belts for SPAA’s->Your HE Belts aka goodbye aircraft, and your AP belts for goodbye ground.

The reason this is a very dumb idea->Players+custom Ammo=Let’s use SPAA’s in the role of IFVs but in Interwar to WW2 and not do a damn jack about aircraft. Cause all I’m using is AP.

If anyone had a brain->AP belts vs aircraft isn’t a very viable solution to deal with them very quickly.

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The glory will never be back because it’s 7.0 and there were a ton of SPAAs added as well as SPGs with proxy fuzes, that can easily shoot the Ho 223 out of the sky before it can start killing tanks.

We also have Yak-9Ks and SU-8s with full 45mm APHE belts, so what’s the problem?

Again, pointless reasoning since most SPAA have practically full or 75% AP belts already. It wouldn’t change a thing.

Yes, it would if I can take my AP belt and only make it purely AP then there will never be a bounce. All would be smacking dead into the armor and eventually penetrating without much of an issue. You’re increasing the effectiveness of the belt.

This is what happened when Old 666 “Lucy” replaced all their .50 calls with purely tracer belts. Everything that fought it died very damn quickly. Since Tracers are Incindiary. Aka you just increased deadliness and effectiveness by changing the configuration of the belt.

If I did 5 APs and 1 Tracer. Then it would be AP=>AP->AP->AP->AP->Tracer.

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MG FF/M and Mg 151/15 and /20 would like to have a word with you.

I have no clue what you are talking about. But there is no one round for everything.
If you just take a single type of round, you just become more effective for a specific type of target.

Like I said, most SPAA can switch between AP and Explosive belts, thus I have no clue what your argument is supposed to be.
If some vehicle went from 75:25 AP:HE it would hardly make a difference to go to 100% AP.
Yes it would get better, but that’s the point.
Such belt doesn’t make any sense gameplay wise and neither does 25:75 AP:HE for targeting aircraft with calibers above 37mm.

Imho you are following an old myth which has nothing to do with reality. The fact that a single B-17 got away vs a horde of JP fighters had nothing to do with tracers…

Even considering the US bombers in the Pacific had obviously lower loss rates (which was a result of rather poor high alt performance of JP fighters) the effectiveness of AP-I vs JP paper planes was mainly based on missing self sealing fuel tanks of JP fighters.

You might find this vid interesting:

It boils down that (almost) all bombers used mid to late war AP-I and not AP-IT as tracers were seen as distracting whilst giving actually wrong indicators regarding the necessary lead.

So therefore i fully support the idea of custom belts for A2A combat on both sides - so fighters and bombers. Currently fighters have from my pov way more effective belts than bombers, therefore an option to use custom belts for bombers would be great.

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Uncle, I’ll stick to the claims from those who spoke after their missions using Old 666. They only used Tracer Belts and considering just how much damage Old 666 took for was considered an S mission just for some very important pictures. Although it’s not entirely the best case for Standard B-17s when I take into consideration it was more heavily armed and the side gunners were just one guy.

However, I’m still in doubt that custom belts are necessary and in this case generally i do not agree with this suggestion at all.

Add this already

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Oh pls gaijin, next years first update.
I really want muh custom belts for Mg 151/15 and /20 as well as FF/M, the belts are just so bad against ground. I want to make myself historical Anti ground belts.

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I shure hope they also add all the other german ammo versions then, so we arent stuck with self destruct ammo anymore which is really badly implemented and generally not needed for the game play purpose.

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Well, that’s more like a work-around.

Broken ammunition and bugs and the implementation of custom-belts is like a different topic.

Many things with War Thunder are fundamentality flawed the way they are implemented right now.

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And? I think this workaround will be implemented faster…

In this suggestion can you also include round stats in the belt creation menu, or have each round type in the belt display round stats. I always need to know the velocity of the round or HE filler in a round and it does not show in the stat card

Until then, if you dont know, you can see the detailed stats for each ammo in the protection analasys tool.

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+1

Still waiting, i want muh 15mm AP-I tracerless belt.

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no not really Id prefer this for planes: API-T, API API-T, HEI, HEI-T

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Once more, you still have Incindiary belts and 2 HEI belts. Both are explosives. So your statement doesn’t change the claims I was making. It only proves my point. Custom belts would still revolve around explosive munitions.