CRV Block II : Inaccurate, Overshadowed, and Ultimately Redundant

Gaijin’s horrible coding, for the most part. The Spike, or any other ground-launched FNF missile, either doesn’t lock at all, locks onto friendlies / dead tanks near you, doesn’t track properly, hits the tank in non-vital spots (machine gun, track, etc.), or completely misses.

For the most part, it’s a gimmick and shouldn’t be relied on for anything other than killing the occasional light tank.

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sry i just realised i replied to you instead of the thread.

the reply had nothing to do with your post lol

First you need to fight BMPT, second it is not even that good. DoA is almost predictable.

cough cough

https://community.gaijin.net/issues/p/warthunder/i/0wSdsLx1uEZS

its survivability is solid irl, gaijin just screws up implementation

no spall liner 🥲

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One shot… no fire… puf… all ammo gone, including missiles.

This have happened several times now…

That’s kinda dumb