Okay cool, ask Gaijin to remove overpressure or whatever it’s called from the LMUR so that they also suck, I’m all for it. They still won’t ever make every F&F ATGMs guaranteed OHK.
At it’s very core, this is an issue with the game’s setup, and the fact that the average player is already barely able to cope with a good old tank round in a 1V1.
Jimmy in his BMPT-72 who just bought it with his Christmas money. Jokes aside, I hope those people either misclicked or haven’t seen how poorly the CRV handles. I think we can universally agree that the CRV is at least struggling, let alone suffering.
I see your point. My main complaint is the discrepancies between all of them. The only one that has a proper LOFT profile is the LMUR and on top of that it has by far the highest explosive mass.
Personally what I would like to see is western FNF missiles to perform in a way that reflects the relative high BR of the carrier vehicles.
They will not oneshot simply because they mostly lack the HE filler to do so but they have a higher chance to cripple a vehicle when it doesn’t hit the 1000mm thick front.
A big part of the issue is the targeting of specific module, and that all modules can be targeted.
In my opinion Gaijin should restrict what the missile can target to crewmembers, breech, and controls. That way you’d get a lot more crippling hits, and you’d no longer waste a missile on an external MG or a radiator.
It would maybe also make side shots less whack.
Damage wise, I’m not up to date with what goes on with penetrator types, from my use of the MMP, they are alright as long as they’re not aiming for nonsense.