Could we add Minefields to the game?

let me introduce the tornado mw1 minefield dispenser

one flight over the battle map and have fun not moving anymore

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actually this is less of a mine field dispenser as its more of a airfield denial dispenser but im sure that they wanted to make little anti personell mines for this thing too

ah no, you might think of the british one,

the german ones comes with anti tank mines with tandem head

The german one has a way more variety choice for the dispensed ammunition

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oh ok. thanks for the info

Only placed down manually by a player like ammo boxes

Sure am gonna love playing urban maps where the points are completely closed off by mines . . .

No. we’d end up in situations where Bluefor tanks would get one shotted even if the mine only hit the tracks, and the redfor tanks driving straight through a dozen and not doing anything

and with the maps so CQB, it would just be annoying to be randomly taken out by a mine.

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Yes and no. JP233 mines were HEAT, designed to fall towards the target and then detonate to destroy construction equipment trying to repair the runway or road. But im not sure on their pen and if they would be effective against tanks. Definetly would shred tracks if nothing else

You’re right, on some maps the mines would be very dense in proportion to the map size. My opinion would be to implement them, but only on large maps like the Polish countryside. Besides, I think they can be deactivated in many ways, and they won’t be invisible.

Id still be rather apprehensive, because they would clip underground, they would be hidden in bushes, etc etc.

They would either be really powerful or kinda useless and I dont see any inbetween.

There isn’t a thing you can do with mines that wouldn’t end up making them annoying as hell.

People will want them removed after a week

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tbh i would like this along with the addition of grenade copters and kamikaze drones for high tier

specially if engineering vehicles could perform these tasks:

  • scattering ammo boxes
  • scattering spare parts
  • ability to plant mines (AP, AT, Time delayed and remote control)
  • ability to create dragon tooth
  • ability to create barbed wire
  • ability to retrieve and reuse Improvised explosive device (taken from unexploded air bombs and adding air bombs to have a slim % of becoming one of these which can be retrieved with supply vehicles and relocated elsewhere)
  • having the ability to disarm these objects and repairing vehicles faster than regularly

this would add more tension, immersion and realism into the game in my opinion and make way for different playstyle if things such as supply trucks, recovery tanks, mineraumer, engineering vehicles were added into the game

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for example seeing a rocket mine clearing vehicle such as UR-77 Meteorit in higher tiers would be quite spectacular

Now I realize it would be perfect, especially in infantry mode; with the personal mines it would be more tense, chaotic, and even fun

Could work with infantry

Not normal game modes though

If WT maps were 20x the size, sure.

+1 for me would FINALLY give gajin a reason to add mineclearing vehicles to the game to like those uniqe shermans that can also still fire their gun

if maps were 20x and this was implemented as in real life then you would have kilometers and kilometers of minefield haha

Would be interesting because then we would get to see vehicles like this, BUT first we would need much bigger maps!

precisely.

They would fit pretty well in my Suggestion game mode Here: Combined Arms Enduring Confrontation, because players aren’t limited to pushing one-or-three points within a 3.75km2 pocket.

We’d still need to see if Gaijin can manage to do something other than crappy COD TDM maps and modes though.