Hey, I get how convergence works. Enough that I want to fine-tune, and want my ground pounders to have a different convergence from my turn fighters.
My biplane turn fighters should be at 300-400, a fast ground pounder might need 800…
For me, now, I set it to a value for one plane, and that value seems to be global, so it is the same when I change planes.
Now, is there any way I can set a convergence, that stays with the plane? Like belts and loadouts are stored with the plane?