To give people more spawns?
good
NO!no,Do not randomly SPAAs
This is great, I will be using this decal for sure
Welcome addition. Will you consider giving more ban options than one for the map filter? Or maybe weighting the likes and dislikes more heavily. There are some maps I’d rather not play on at all, if possible.
This sounds like a good addition, but I’ll have to try it to be sure. I hope the random vehicles will not be in completely stock condition? Maybe half modded?
However, there is one thing I think the community deserves an answer to, and it’s this thread: Custom flags functionality. All we’re asking is for all in-game operators to have access to their flags.
Cheers!
What if it’s that flying wing thing, can’t remember the name
Can we also get a increased chance of getting Maps that the players upvoted?
I have upvoted Sinai and sometimes i wont got sinai in 4 days!
Absolutely not.
Gives gaijin the chance to sell even more top tier vehicles to newbies? Yes.
interesting vehicles for all nations? hard to believe, since so many times some countries just get disappointing updates…
Yep
yeah, it was on the leaks. Its going to be a premium - a good educated guess
It’s already in game.
Spoiler
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Glad to see that you´re taking a look at the issue of no lineups/one vehicle lineups that are plaguing higher tiers at the moment.
However, this is in my opinion a terrible way to go about it.
The people who play without lineups, will continue to do so, and this will only end up worsening the issue by inflating the disparity between the teams.
The new players without a lineups spawning a “free” vehicle of a lower BR will end up only feeding the opposing team even more spawn points.
The “simpler” solution for this would be to enable a mode/matchmaking option to queue with and against people with at least 3 (preferably 4) vehicles of the designated bracket (or if the nation doesn´t have enough for that lineup, .3 differentiated).
This would allow people who want more balanced/back-and-forth matches to have that option.
As losing/winning games in the first minute or two because one team was made up of 1-hit lineups or people with reserves + one heli or aircraft of the tier in their lineups is a waste of time and frustrating for everyone involved.
This on top of the previous change where lineups were gutted with the spawn point split for CAS (with helis excluded, which again in my opinion was a terrible choice).
Don´t get me wrong, top tier CAS needed to be balanced, especially the 38MTs and HAMMERs, but this should´ve been done via for example removing the SP reduction from scouting (and instead adding increased SL + RP rewards to it to keep them relevant).
The way it was done just gutted a significant part of the game with lineup building.
This on top of the new AAs being very easy to use, and effective on top of being in a separate SP point pool of their own. Someone being able to go 0-3 and still afford a top tier SAM for 70-90SP (and a backup if they did anything/didn´t die in one shot) that can very, very effectively with nominal player input counter aircrafts that cost 8-10x the amount of SP is hilariously imbalanced.
(AAs should be included in the general SP pool to keep some semblance of risk/reward to spawn choices, but I understand this may be a controversial opinion).
Will we see the Turkish tech or sub tree? said in 2022 that we will add Turkish vehicles in the future. We haven’t seen any Turkish vehicles for 3 years?

please do, I hate getting port Novorossiysk battle mode every second battle. I only count the following maps that I kept playing on
Sweden, Abandon Factory, port Novorossiysk and Colonge
Yeah naval is eating good this time.
So this update is looking to be Rafale dominance and J-10C depending on how they model the PL-15, and 400k bomboclat rp for a new Euro radar?
Atleast its not for the F15C golden eagle lolol

