yes and it dont need copy paste leopards and more m60s so no greek tree
So is the 2a6ex pso vt, 2e and so on.
Its not unique. Ita more that gajin is allergic to giving germany armored leopards
It’s right next to it, you’re the illiterate here. theres no talk of history. its just closeby and helps a TT
Yeah enjoy your leo top tier, i forgot about that one.
Turkey is close to South Korea too why not join them??
I agree.
Since long time i try to ask this.
But mods do not accept it.
That was my asking :
Hello everyone !
I’m here to ask for a mix of the actual aiming and of the old one.
Old interface
The old system had several strengths that made it genuinely effective.
One key advantage was that you could see the status and position of all your guns, not just the one closest to the target. This gave you a much clearer understanding of your ship’s full firepower and allowed for better coordination during engagements.
Another major benefit was the way target distance information was displayed. You had the raw range to the enemy, the telemetric error, and the corrected range all shown together in the same spot. This layout was clear and intuitive, especially compared to the current system, where this information feels scattered and harder to interpret quickly.
Lastly, the old interface allowed for accurate fire correction beyond 20,000 meters, which is critical in long-range naval combat. Having that level of precision and control gave skilled players the ability to fully leverage range, which is now much harder to do.
Old screenshot how it was :
Actual interface
The current system does bring some improvements.
For example, the ability to update the range manually is a welcome addition, as it wasn’t available in the old version. The green aiming circle is also a useful visual aid — it helps players understand roughly where their shots are landing.
However, there are still several issues that make the experience less intuitive.
To begin with, the telemetric error is already present in the interface, but it’s not clearly indicated as such many players may not even realize what that value is presents.
One positive point, the new enemy ship position indicator is genuinely helpful. It provides useful spatial awareness, which is especially important during long-range engagements.
But there are serious limitations.
Beyond 20,000 meters, you can only adjust the range in 1 km increments, which makes it almost impossible to fine-tune your shots with any real accuracy.
There’s also a problem with the single aiming dot: when holding down the fire button, the shots don’t always land where you’re aiming. That’s because you have no visual indication of which guns are firing. You may be wasting salvos without realizing your guns are misaligned.
This makes accurate firing harder and less satisfying. A better interface would help players clearly understand where their guns are aimed, and allow them to manage distance and corrections more easily.
Lastly, there’s an issue with the range indicators themselves:
the two critical distances (actual range and corrected range) are shown on opposite sides of the interface. This separation makes quick comparisons awkward, and it’s easy to confuse them in the heat of battle."
Here is my idea in picture to show how it could represent.
In addition, i think it need to have an option to be able to select wich aiming we would like.
Regards.
Turkey as a full tree would be better.
The are not only copy paste leopards, as turkey will give something else
ah then I guess no other nation should get any new planes, and gaijin should stop updating any TT that already gets “good planes” because this is the end game. Sorry guys J-16D here says having good plane is a good argument on why nobody else should get any new jets.
Because there’s no certainty that LATAM will be added, as I said before, Gaijin has never spoken about that. If some community manager had the decency to at least explain what they plan to do with LATAM and told me, you know Chile will be with LATAM at some point, I would shut up and be calm, but since that’s not the case and I’ve been trying for years to get them to add at least one Chilean vehicle to the game, it’s obvious that I’m upset.
It is partialy for training as well. Greece has a big left over stock of 105mm, thats why its used for shoot excersises as replacement fpr 120mm as well.
2 hel is for all sense and purposes the same as the 2e. Minus unimportant wa r thunder stuff like radio and so on.
Even to the 2a6ex it only has thermal upgrade
Turkiye and Poland tree could possibly be added as main tech tree because these countries never mentioned
Have you seen Turkish Ground Tech Tree and Helicopter Tech Tree
Turkey actualy does have unique leopards since they went the way and actualy upgraded the 2a4 themself
As I know because of the huge numbers of leo1 that Greece has (the most in the world) they wanted to try to use the same gun so they don’t have to buy parts for different cannons
So, what will Germans and UK will get ? or Nothing? A heli with new FnF missile is exceedingly delighting ; )
Read the citation you quoted…
They are adding greece/cyprus for gameplay and vehicle diversity, not unique additions
Prototypes and copy paste
Thats the same what belgien, swiss, india players amd so on say
please re-think this idea, we need to think about turkey and chile at the most, they are the most voted nations, we never ever thought of greece and cyprus.