Community Update No.8: Responses and What’s Coming!

U/UK ig have also gen 2 thermals,so might aswell be C&P too,HEL Leos again for ig purpose no diff.

Very happy to see my nation get recognition in the game! (It was not part of my bingo card!)
As a part of Israel I think it will work super well!
Both nations also have military industry cooperations so we will see more and more modifications made together and by ourselves at the same time. There’s plenty of obscure but very cool vehicles that can be added, especially the countless of Leonidas prototypes we’ve made strapped autocannons but also cannons in general.

United Korea too is something I’ve waited for, makes me super happy to see this so is my family in Incheon it sure is a milestone in this game to see Korean representation too! ♥

Can’t wait to see the implementations, I really hope you do take your time and make research gaijin and make sure we get unique things at the same time! ^^ ♥

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Dont forget the lahat missile!!
For merkavas helis and alot of cool and uniqe vehicle that can come

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I’m not sure what to think yet about adding nation trees or automatic repairs in naval battles, but it’s evolving and changing, which is cool. However, I’m very excited about the additional information sharing and especially the daily backups, which are really cool.

As I wrote above, I’m tired of the Leopard 2 spam. But I make concessions for tanks that have some personality. I want to see some former-Yugoslav country T-72s. They all seem to have personalities. Especially some of the Croat and Serbian tanks. Stop the Leopard 2 spam, eitherway. None seem to be modified enough to be any more than copy and paste.

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Well, if I come to this game wanting to play a national military then it’s pretty bad for me to see I have to play multiple trees to find maybe a handful of vehicles from that nation in each tree.

I of course can’t speak for anyone else, but I personally am more interested in specific nations than tge general idea of one broader vehicle type. If I want to play Indonesia for example it’s not to get a Leopard 2, but to specifically play the Leopard 2RI of Indonesia alongside other Indonesian vehicles.
Another Leopard 2 isn’t the same, and neither is playing this tank without other Indonesian vehicles for a lineup.

As for the exporting nations, they don’t export everything. Many variants and even entire vehicles are exclusive to domestic use, and their strong industry often means they have even more prototypes to expand on that. And of course even for vehicles that were exported, it still applies that if I want to play a US Abrams I can’t just play the ROC Abrams, because it’s lacking the US lineup.

But that’s just my perspective on it, others might be different.


I also agree these exported vehicles should be cheaper if you already played them elsewhere. There’s a great suggestion for that as well.

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Unfortunately I have the sinking feeling that a ton of Pattons are yet to come to the game 😁

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With the dual TOW launcher and a 25 mm autocannon?

It’s worth examining what other vehicles exist at 8.3 equipped with ATGMs (single or dual).

USA: M901 – dual TOW launcher.
Germany: RakJPz 2 (HOT) – single launcher and a 7.62 mm MG.
UK:ZT3A2 – ZT3 ATGM and a 7.62 mm MG.
China, Italy, and Israel: M113A1 TOW – equipped with a TOW and a 12.7 mm MG.
Sweden:UDES 33 – Rbs 55 (TOW equivalent) ATGM system.

While there are differences between the missile types (with the ZT3 generally being superior), all of these platforms are limited to a single launcher and a machine gun (sometimes none).

By contrast, both the Bradley and the Warrior combine an autocannon with ATGMs, which arguably justifies a slightly higher BR. The Striker is a different case: despite having five ready-to-fire launchers, its missiles are slow and not “fire-and-forget,” which limits its practical advantage.

The Warrior’s cannon in particular is known for being highly effective and arguably underrated in terms of BR—it’s the same weapon found on the Fox and Scimitar. Although a nerf was once mentioned, it never materialized.

Ultimately, vehicle balance should be determined by each vehicle’s technical and combat characteristics rather than by player performance differences.

The Warrior and Bradley could remain at 8.3, but vehicles without an autocannon—yet with comparable ATGMs—should likely have a lower BR, as they lack the same versatility.

Not really with Greece, although it would be the case with Turkey, which is why I think they belong elsewhere

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South Korea as well.

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Yeah, they use tons of M48/M60 variants lmao, I might hold off on grinding them just for that reason alone

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It was my literal first thought when I read the announcement.

“Holy shit, night of the living M48s”

“Holy shit, night of the living Leo2s”

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Yeah, though, if I can backtrack a bit from my M48/M60 disdain. I do like the heavily modified ones with some character. Such as the CM-11 in the Chinese tree (even if it’s slow as heck).

i mean, this is my statcard

Spoiler

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because if the m113 tows get put any lower the heavy tank mains will throw a fit

cool, but top speed is meaningless, the m113/m901 would take like 3 years to hit that whereas the c13 can actually hit it

anyway 25mm c13 when

I mean on premise, the Sabra, AMBT, CM11, Magach 7, etc are really cool, it’s just the grinding of mediocre patton slop to get there

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I feel like Korea is going to be a Dr Jekyll / Mr Hyde tree. Lots of wonky North Korean contraptions next to the most vanilla Western tech imaginable until you get to top tier

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Good comparison lol 😆

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Exactly how I feel. It’s the early tree Israeli Magachs that just get in the way of getting to the Sabra and others that do my head in. Especially the unstabilised ones.

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My point on that is, it CAN and SHOULD be a national tree with national tanks - but it shouldnt be a greek subtree with leopard 2s in israeli which uses merkavas.
If your country really uses the copy+paste machines, then just apply the national decal to it - this won`t change a thing. And if there is a unique model, but its like there is only 5 greek tanks out there which arent copy+paste, then it should be those 5 tanks added to the developers of that tanks.

Because i chose to play the nation not to get “another t-55 and leopard 2a4” but rather to get its unique machinery.

And having said that, making main three “donors” to minor countries makes them irrelevant as trees, as you can get most of their techs in other countries, and those which you cant usually happen to be cacti.

and then we have that duality where ‘ones’ need and ‘others’ dont because applied different logic. YES, i agree, there are plenty and pretty of unique domestic machines, prototypes, ect ect in main nations. NO, they hardly count as ‘gameplay diversity’. Yes, im a big fond of the idea to keep trees unique, and no - i dont want to apply that logic only to those who ‘have many tanks’ and ‘dont need subtrees because main nations’.

I strongly believe that if you only have several unique machines, then they alone should be added to the producer/designer country to keep nations unique. And if you happened to have MANY unique models, as Korea does for example, then its okay to have own tree or subtree, based on the country`s history and\or ‘relationships’, or even straight up on game balance.

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best part is that it is unique, making it enjoyable. Same with M48 Super in germany - the fastest M48 in game with a character

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