Community Update No.13: What’s Coming Up!

go-on-gollum

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Precious indeed xD

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Essentially a “solution” for a problem that doesnt need to exist in the first place…

This aside, this spawnable CIWS in the current state of things, would just be useless as the auto-lead via radar screen is really wonky (underleads shells all the time) and KETF/AHEAD is underperforming to laughable degrees (32/152-162 fragments, which also conveniently do nothing and have artificially limited range; Though a tech mod has forwarded materials I gave them that contain sufficient documentation to the devs to resolve all of that… eventually…)

And that’s also where its’ purpose ends, because neither Skyranger 30 (30mm Oerlikon Type KCE), nor Skyranger 35 (35mm Oerlikon Type KDG) are dual-fed, so you’re limited to KETF.

Ready-to-use ammunition is also severly limited for both of them (considering their RoF) and there are no direct figures for additional ammunition carried in the hull.
We can ofc argue that they’d have such, but if you take a look at sWaTrgInf (which’s key purpose was to carry more ammo…) then the hopes for that dwindle quickly.

I hope we are also getting the Swiss ground vehicles for Germany.

Making minimum rearmament and repair time for helis 70s and disabling repairing ability after taking severe damage would already solve a lot of issues but then again it’s pretty clear what kind of player they’re targeting with these kind of vehicles so reducing capabilites or, god forbid, raising skill floor, is not something I expect them to do.

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please tell me they arent actually thinking of adding that?

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Meh no major mechanics fix

I wonder which version that’ll be to be honest, I assume it’s gonna be the earlier version rather than the upgraded GWI so modelling 35x228mm FAPDS is out of the question…?

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another Cheetah ??? France have a AMX-30S in 8.7 now , they very need a 7.3 or 7.7 spaa join in game, instead of another 8.3 SPAA

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I do like the idea that helis cant just infinitely repair massive damage, a similar mechanic does already exist for aircraft. Seen waaaaay too many land and repair after damage that should have killed them

Not sure about massively increasing reload times, but having an actual commute too and from the heli pads would be more than enough. The issue right now is that htey can hover above a repair point and engage without issue.

Oh believe me I’m well aware of all the WW1 stuff that’s missing. I am properly autistic for WW1 stuff.

Spoiler

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Hoping they make it recurring each year to add some new rewards in.

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Gaijin could also make the forward helipad not replenish ammunition for MITL ordinance, only repair or replenish rockets/laser-guided AGMs so as to force the players to retreat to the rear helipad to replenish the more deadly AGMs, that’s really all it needs to be done imo.

Good but it should have just been constantly freezed, all this nonsese with collecting freezes and limits feels out of touch.

But they already have one, what will be different about this one?

Basically just cosmetic addition if it can’t work on ground units.

Helis should loose notch ability entirely with that feature being added. Also, AH-64E will just receive free penatly with BR increse, SPIKE NLOS are atrocious and unusable even with MITL feature, at this point just give us AH-64E without it so it won’t receive penalty.

Issue with Aster-30 is range performance not maneuverability, it is good that you are bringing capabilities it had irl but thats not what you should have been focused on. There are accepted reports regarding missile’s range performance yet we didn’t saw any changes despite it being №1 matter because of NE.

Those are horrible maps so it’s hard to be excited.

Yet again no mentions of working on the MOUNTAIN that is piled up reports in the Bug Reporting system regarding vehicle wrong stats/missing feauters. There are ton of reports sitting for 3 years + in ACCEPTED state that will take literally 10-20 minutes to implement each.

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Same that would be Peak.

They could do that too, but honestly, I think the helis pad are just too close to the battlefield. Period. Whether they then add MITL/FNF only pads on top of that is a possiblity too.

Ive always thought that helis though, needed some more commute time

I mean it’s also no secret that heli-survivability is beyond demented in the current state.

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(Yes that is a VT-1)


Critical hit.

I really want to France get a 7.3 or 7.7 SPAA instead of another Cheetah, France only have amx-10RC and amx30 in 8.3 ,and already have a amx-30S in 8.7

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Also can I get this truck for the funny lol?

Yeah, that though looks like the same kind of clunkyness that can allow some aircraft to survive an AAM to the nose of the aircraft. As it only destroys the radar and nothing else. So im not sure Id call it a heli specific problem. But certainly something that needs to be addressed though

I think I want the rotor blades far more vulnerable to damage, so a near by explosion can actually blow them off. Ive impacted the centre of a heli with 3 or 4 Rapiers before and done basically nothing