They look similar in control surface area
Yes, but we don’t know the deflection angles or the power of the control-surface motors which also has a great impact.
well yes, but i still want my Wild Weasel Phantom.
Tell gaijin to finally acknowledge EC as a real gamemode for air with naval and ground converged into it (ad-hoc battles in smaller areas inside the EC map which are frontline advancements) on bigger map reagions.
Brother the meteors’s rear fins are MUCH wider look at them
Ok maybe not that much but the difference is still pretty visible
It’s not impossible, but since this is supposedly not a air-focused update probably not
I would more likely say 30° at maximum judging from the perspective. Also it doesn’t say that what’s shown is the maximum deflection angle.
I agree, looks more like 33.3* to me, rather than 45*
Yeah looks like ±30° (60° overall).
I’m still baffled how small the gas generator/fuel portion is and how big the combustion chamber (with its integrated booster). If it would be possible to make it somehow smaller, the range would grow rather dramatically.

Also, surface launched MEADS Meteor when?

Interested to see what will be released about the upcoming Meteor MLU, so far it seems focused on ECCM and DL improvements.

Hard because the Meteor is a small amount closer to the camera, but you can see the fin span difference.
However F-35 clipped Meteor might be sad;
but yeah Full Fin is big (I don’t think your display model has the production fins they look smaller than this live missile, could be camera angle though);
It’s… beautiful.
You know I agree that meteor should be very maneuverable, it also probably uses dual plane maneuvering. However dual plane is not implemented in-game and Gaijin will probably conclude that meteor is not very maneuverable. Just look at CAMM for instance
It uses BTT (bank-to-turn) for fly out and midcourse then STT(skid-to-turn) for terminal.




