This AGM clearly too OP why implement this?
You destroyed their track with an FnF weapon. I dont see the issue :P
Its quite funny to me that if if I did the same with the HE APKWS rockets and did the same bit of “wow I cant believe they aren’t killing this MBT” I would be laughed out of the room.
The CM502KG is not a ATGM, stop trying to use it like one.
yea its fine imo cm502 and the lmur is “same” xd #ironi
who cares your brainrot ?Xd
Would help if it were an anti tank weapon. Unless I am mistaken, it is primarily for thin skinned and lightly armoured targets.
Ones I really don’t get not working are spikes and such.
I suppose, assuming you can take a mix, and that they can kill all the SPAA, you can then move in closer after conducting the SEAD with better, shorter range missiles. Would be better than nothing.
Top down missile you say? Sure, make it aim for the thickest armor on the tank! -Gaijin probably
lmur has a bigger warhead no?
I love how I was telling people that FnF missiles such as PARS arent completly without drawbacks as being FnF means you cant influence where the missiles hit and no one believed me.
Exactly, in agreement with you on that.
Yeah IIRC the whole LMUR missile weighs about 100kg and CM502KG weighs substantially less. Was it 30kg? I’d have to check to be sure
Statcard says 40kg. Payload would be a fraction of that.
id wager the warhead is in the 10/15 kg range
I’ve seen some people claim 11kg, so that tracks
#ironi
105 kg for the LMUR with 12kg filler vs 40kg with 4.52kg filler, the LMUR is more than double the missile by weight.
So a 12.3 missile that doesn’t do shit to a 10.7 MBT is OP? This must be rage bait.
just ironi… the 12.3 agm cant kill the 1.0 tanks
Gaijin calls it “balance” and “not a bug”… meanwhile it can’t even kill anything.
guys for the love of god, it wont get in the live like this 9/10, and really it does have a small warhead it shouldnt oneshot on inaccurate shots, but it will likely be as consistent as most heat atgms are