Great topic for me, then!
The primary concern was that the early F-16’s stick had a very low pressure limit, leading to overcorrection on the stick and even bending / breaking it.
Our sims are made to replicate it almost perfectly, though I can tell you that the opposite is also horrible… The pressure needed to reach max deflection feels like it’s much higher, and my wrist honestly hurts after half an hour of it.
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Yeah I can’t wait for the new Abandon To-… I mean Derelict Apartment Complex map!
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Wow, the Research Bonus delayed AGAIN. No suprise, “Gaijin = Greed” as usual.
They just pull the usual “Carrot on a Stick” Method on us, people.
I´m not buying it. If that RP bonus isn´t in that next update, i´m out.
War Thunder has nothing good going on, outside of its vehicle variety. So, why should i bother, if i can never use all those vehicles?
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They modified SL gain and retention in earlier Roadmap updates, so the bonuses seem to be entirely focussed around RP gain:
Bonuses for researching new in-game nations
Currently, War Thunder features 10 playable nations, and we have no intentions of stopping there! However, as we introduce new nations, it becomes increasingly challenging to capture the attention of veteran players. They have already traversed the ranks multiple times, and therefore, each new journey through a different tree becomes less captivating.
To address this, we plan on implementing a system to alleviate the situation. If a player has a top vehicle in a vehicle branch within one nation, they will receive a RP bonus when researching the equivalent branch of other nations.
In the research tree, certain vehicles will be marked as “top” vehicles for each nation at any given time. Once a player gets one of these vehicles, they will receive an RP bonus when researching other nations where they haven’t yet obtained the top vehicles. The size of the bonus will depend on the rank being researched and will be applicable for the first three battles played each day.
The preliminary bonus for each rank will be:
For rank IV +15%
For rank V + 25%
For rank VI + 35%
For ranks VII and VIII + 50%
( [Development] [RoadMap] Economy Revision - Our Plan in Detail - News - War Thunder )
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you missed my point then.
I find it more than stupid that they limit the progression one can earn per day. If i can only play 3 days a week, i could potentially earn all the points but due to their artificial limitation i can not earn e.g. 60 K points a day and “skip” a day where i cant play.
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I agree, i only buy premium time when im going for a new vehicle , otherwise i am just playing the Br’s i enjoy
(i have 12.7 Sweden Air)(9.7Ground)
Honestly, I wish the bonus was permanent.
Only for the first 3 battles is basically a small booster…
I don’t think 3 battles is enough incentive for me to venture into another tree xD
Unless the bonus stacked the more nations you have without penalties, maybe.
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Create something useful instead only this type of updates . Bad quality of life updates every single time . People are tired of the cas and heli’s . Enemy teams of 12 people 8 of them are flying in ground rb .
Can’t use the “spawn spaa” argument when most of cas of a specific country can shoot you from ranges that not a single SPAA can do anything .
Bring pure ground mode . And no , people won’t leave to play world of tanks . But I believe when a better tank comes out , a lot will leave .
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It isn’t a booster at all when most player insta leave and in the top tier being stock even with Darts as stock round don’t mean anything. Every game is seal clubbing at this point with cas and helis
Helis are already countered, spawn SPAA.
And fixed wing CAS is only countered by advanced SPAA that require separate radar stations.
USA, Germany, USSR, France, Israel, Britain, China, Italy, and Sweden having CAS that outranges Pantsir for 2 years isn’t one specific country, it’s 9 tech trees; and Pantsir’s only 1 year old in War Thunder.
Japan is the exclusive tech tree that doesn’t have OP CAS.
I was expecting for the bias talk . Yeah , no wonder Russia over performs in top tier , while the irl counterpart is a joke . Artificial boosted vehicles in game . Like in the past , dude found in datamines showcasing the exact same thing back in the days . Yeah , I don’t buy any of it , Gaijin did it in the past and still does it .
Having missiles fired from 30kmh away , AA locking 20kmh away (don’t know in Feet the distance sorry) , while the rest of Tech Trees don’t have such and option . KA52 being destroyed while still playing in the field and firing because it can fly without a tail . Mechanics to favor the origin of the game . And can’t prove me other wise . It’s a joke at this point . Stereotypes and other name calling come to life for a reason .
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lol There are no artificial boosts of any vehicle in War Thunder.
Gaijin never did that, your post is just defending Russia from criticism.
It’s sad that you name call everyone and claim that Russia’s the best in the world.
Reality > your post’s nonsense.
I get it, you hate NATO.
It’s the other way around sherlock
If it was you wouldn’t be claiming Russia’s powerful.
Yet here you are claiming Russia’s powerful…
Mig-29s consume more fuel than they should, T-44 had no roof armor for over a month.
Dataminers > your posts’ lies.
Soviets have exactly one aircraft that’s a sidegrade to what NATO CAS has been doing for years, I know cause I am that NATO CAS.
Keep defending Russia though instead of accepting reality.
Soviet equipment isn’t as good as you claim, if it was then their older equipment would be higher BRs than newer NATO equipment.
Gaijin management loves Sweden the most, they said this themselves.
The most powerful tech trees in War Thunder are Germany, USA, and Sweden.
USSR had exactly 3 months of having the best jet: Mig-23MLD.
USSR never had the best MBTs and still don’t.
Strv 122 was added a year before T-80BVM which is at best a sidegrade to T-80UK added later.
T-90M was added after M1A2 SEP, and Strf 122s, and at the same time as 2A7V.
T-90M has effectively the same armor as Leopard 2A7V being the only high armored tank the Soviets get for top BR.
T-series tanks have been dying in one shot every time by my hand and the hands of my enemies since they were introduced.
Russia has no bias. Only anti-NATO trolls claim it does.
Win rate is an indication of team skill by the way.
You learn this in stats and video game development courses.
Everything in your posts is the opposite of reality.
lol You just started playing the game… yeah, you couldn’t be more obvious.
First 3 Battles in a day my friend
Im most interested in how thats going to translate to Air Sim. Im guessing its going to be 3x 30 minutes.
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I think it should be 5 matches for each tree not completed a day. If you have one tree to top tier you get a 30% RP boost for those matches and each extra tree gives you +10% on top of the 30. Something along those lines at least
Id also change it from being first X number of matches per day, to actually physically giving you a token you can activate when you want.
Especially as I am assuming its any gametype and wont be first 3 matches per day for naval, then first 3 matches as air, etc etc. You may want to save them for a specifc game type later in the day. If nothing else. I find my first match of the day i play the worse
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