CM Covert Disclosures No.4: Information & Q&A with War Thunder Game Director, Viacheslav Bulannikov!

No one talks about sim? Sim is lacking in a lot of ways. Way too small maps, helis that could be implemented in to sim, PVE players ruining sim, none of these. Its like no one cares about sim.

2 Likes

not really a challenge with HMD

And horrible A.I objectives at the korean war.

Go on, catch that cl-13 sabre flying at 1050 km/h while bobbing and weaving like a dolphin on steroids without losing any energy in your… banshee, me262, horton, shooting star, meteor and whatnot.

According to Community Bug Reporting System

“It’s not a bug, make a suggestion”

4 Likes

Any plans to change Brimstone mechanics?

So the old player profile where we had a lot of useful information is changing into a place to sell more premium content. You will make another visual garbage there like Discord, Steam, etc. where there will be flashing colorful frames, animated backgrounds and many other garbage which of course have their fans but not everyone likes it.

There are many people who like raw graphics and this colorful garbage does not appeal to them at all. Do you plan to give us the ability to modify the game interface at some point like you did with the hangar? because if the game is to slowly transform into an advertising wall, full of colorful and flashy additions completely divergent from the style and theme of the game itself, I would prefer to know before buying any premium content in this game again.

4 Likes

Could you elaborate where Gaijin draws the line with these prototypes? What level of development has to be made for an functioning aircraft to be accepted to be add? What is the line for addition?

Is aircraft that had limited testing acceptable? What standard are you going to make those Aircraft will they have the performance of what the end product was supposed to be or the performance of what was made of an prototype?

4 Likes

Except he literally stopped defending while that missile was coming for himn so I have doubts he actually knew it was coming…

Also, do you not understand what “for the most part”, “unlikely”, and “almost” mean? None of my statement states pre-flaring to be an absolute way to prevent death from IR missiles. There are modifying factors, particularly when its a seeker shutpff IRCCM (like the 9M) that will inertially guide to your position if you do not adjust course…

This post was flagged by the community and is temporarily hidden.

5 Likes

I forget if this has been asked before, though. Is there any chance a more historical version of the Panther II could come back? Say, the US Modified Panther II with the Ausf G turret that was used as an official US Army running training aid into the 70s or even the Panther II with the Rheinmetall Schmale Blendenausführungn as initially planned?

The guns were also built, so really, it’s just the turret that was never built. That said, considering the Ostwind II (which has its own dubious nature, and isn’t even mentioned as a realized project in the Ostbau papers that Hillar Doyle has) is in-game, it doesn’t at all seem to be that big of an issue to Gaijin

6 Likes

Thanks for the updates Magazine2, but don’t you guys think that it’s time for some Updates about Enduring Confrontation Air Simulation mode, we haven’t had any news about the development of this mode in a long time, the whole Air Sim community is well aware of the incredible potential of this mode I have to believe that Gaijin also is, what’s the plan for our future?

10 Likes

YES finally, top tier sams for all nations, as an israel main i can rest.

image
can’t wait for this bad boy :clueless:

My opinions:

-Removing the “Missile evaded” from sim was expected. They also brought back the out of bounds message from that mode, which is appreciated.

-The new heli damage model needs reworking. I hate that whole FCS shuts down when hit by a single shell when the game frequently spawns you on top of SPAA (arcade) or spawns SPAA underneath (heli PvE). Either make it a RB/SB feature only or model the electronics as a module that needs to be destroyed.

-The new stat card doesn’t address the complaints about its looks and the fact that they’re introducing the changes purely for monetization purposes doesn’t sit well with me. The idea of customization to showcase stuff like the number of vehicles collected or a favorite vehicle is not bad, though.

-More subtrees and gap-fillers aren’t necessarily bad, but having to wade through countless amounts of copy-paste vehicles is. Not every player sticks only to one or two nations. At least consider introducing research bonuses to owners who already own said vehicles in another tech tree, not unlike the end-of-line research bonuses. For example, if you own the MiG-15bis in the Soviet tree, for example, you should get a significant bonus on the research of the identical East German or Hungarian ones.

-I’m disappointed that ARM are not considered a priority or necessity. They would be perfect additions for sim, where SEAD capabilities would make it possible to complete objectives like destroying convoys. As it is right now it’s near impossible to destroy SPAA without standoff guided weapons. SAMs on sim could also be an interesting idea, but we also need bigger maps for high tier battles.

-Playable submarines sound interesting for the 7 people that play naval.

1 Like

make it 8 if they added subs into the game

1 Like

And also, my personal opinions as much as it sounds very lame and boring maybe frustrated that we gets the same copy n paste vehicles again if not multiple times but if you think about it (just my thought) that I really enjoy the leo 2a6 and we have 2 techtree that has it (now 3 cause of Benelux) and sometimes I gets that feeling of wanting to play 2 of my favorite vehicles at the same time which is the Leclercs and 2A6 which does sounds amazing because I can just play either of those in the same match (which could be very “Cinema”) but generally speaking adding copy n paste vehicles does sounds like a lot of work tbh but it’s just how I feel like

They could replace the current coelian with one equipped with a wooden turret ? And add it for everyone lmao.

I see no need to really replace anything, there are a few wooden planes in the game, held together by glue after all.

I was against the yak 141 being equipped with IRST that was never fitted nor tested on the airframe I won’t be advocating for a steel turret never built

So… One more year of strike aircraft and bombers being pariah on their own mode(ARB)? Marvelous…

1 Like

its easy to stock grind top tier helis in PvE, stock ATGMs are a godsend, its the starter helis which are the issue, either rocket non CCIP against Gepards or missiles that do not outrange Gepards, the stock grind between my Apache AH.1 and Scout AH.1 are not even comparable, still haven’t even halfway spaded the Scout