Cluster Bombs

Totally agree.

Agree even more.

This would made sense if gaijin would consider the possibility to put an airfield out of the match - even just for 5 minutes (= no repairing or rearming) or by permanently damaging the runway - so a plane has to land between craters and / or could not take off when the end of the runway (=respawning area) looks like a Swiss cheese…

If they could spice such airfield runway with time fuzes on the sub-munition there might be surprises possible.

Yeah - imho the sole reason why they haven’t implemented SD 4 (HL) is that there was no allied equivalent - the sole exception was the USSR PTAB 1.5-2.5. You find almost nothing in books about them - at least not books citing German primary sources which confirmed any noticable effect vs German armor - despite they dropped allegedly > 10 millions of them.

I see your point, but at least for the WW 2 era wt is a joke - the initial reason to use cluster ammunition vs tanks was the missing precision with cannons and bombs. Bombs & cannons were simply not effective as the average pilot was unable to hit a tank in the first place - they had no 3rd person view and mouse aim.

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Rockeye would perform more than well.

I can see this an air related OP but Schindibee mentioned ground and I am thinking “No thankyou”
WW2 WT has become a joke and I dont need to be trundling around in an unmodded Ferdinand with 60s fast tanks darting around and suddenly hit a mine or a cluster bomb dropped from the air when the game is already over before I get there as it is.Might be fine to lay some mines in ARB for bots but not in GRB if that is what was meant.

And people wonder why there is ODL and players leaving.I wish the Gaijin people would think of things from a players perspective before changing the game.To much short thinking ignoring the long term and repercussions.Like putting a big V8 in your car without up rating the breaks.

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I feel like it would lead to friendly-fire problem in GRB considering each cluster bombs has even bigger area of effect than FAB-5000 and one aircraft could carry a dozen of them but I might be bias since I have trust issue against friendly PE-8.

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Would mines and cluster bombs be visible in GRB? Or would your tracks just suddenly drop off because that would be fun wouldn’t it?

I do feel it’s a fine addition for ARB tho since it’s a proper weapon to delete bot collumn in air interdiction but I dread anyone trying to CAS with them.

Honestly, i could actually see a future where there is a division of armament/munitions for arcade/realistic and Sim. where much more “game/balance-breaking” munitions could exist in sim and not in realistic or arcade.

Like introducing cluster or glide bombs for base bombing in air sim.

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ahhhhh yes, 'merica bombs right here. +1

But not all nations habe Incendary bombs, so
I still hope we will see them someday (the earler the better).
Alone the thought of the metal rain is nice.

Just want the runway denial rubbish Tornados were armed with. We have mig eater livery, but not the ability to eat migs in an accurate manner.

Me too.

However, I’d rather have some more relevant functionalities added, especially freely configurable ripple mode, ripple quantity and ripple interval for bombs…

Yea, that’d be nice.

However, eating migs is cooler.

The problem is, modern aircraft can carry enough cluster munitions that they can cover an entire ground map in them.

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I think adding cluster bombs would help out ARB a lot. Since cluster bombs are air burst that shoot bomblets over an area one bomb could tank out 2 or more vehicles in a convoy, or a group of the new ground units added to Air rb. so you can get more ground target kills and not everyone would be rushing to bomb bases.

Plus in ground rb it would defiantly take out grouped AA , or severely damage a few enemy players. It would also look really cool lol. I had a guy try to drop retarded bombs on me and over shot and it was really fun to see them floating over my tank. Dropping napalm is also visually stimulating but at higher br’s it dosnt really effect anyone

The BR where they would be effective, you would be more worried about GBUs and AGMs.

Yeah because SPAA needs more aggravation and less reason to bother than it already has.

They would be more vulnerable to guided munitions than a cluster bomb.

Depends on your BR

not really, because dropping a 1,000lb bomb or a cluster bomb would require both to be in range of the spaa. so the only added threat to spaa’s is guided munitions since they can be shot outside of its range. The lower level TOW missiles that are on helicopters have to be inside the spaa’s range to be able to hit anything, plus there is no guide lock you have to maintain the marker.

all fine in top tier but not so good at 6 BR and below.

It does also depends on your definition of cluster bombs or the type of cluster bomb the op means.

Some are little more than mines dropped such as the WW2 German Butterfly bomb.Some are anti tank and immediate.I see also now the op starts with Air and the talk gets taken to GRB mid way through.

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