Chieftain 900: Royal Ordnance’s Chieftain

Ah that is a bit shit then

The game procedurally generates the top speed of a vehicle using real-world values, though the documented top speed is always used intead of calculated speed, if different;

  1. Pitch Circle Radius of the sprocket
  2. Engine-transmission transfer ratio
  3. Final drive ratio
  4. Gear ratio (selected gear eg. R1, F1, F2, F3, F4 etc.)

according to gszabi: (RPM * driveGearRadius) / (mainGearRatio * sideGearRatio * chosen_gear) * (0.12 * math.pi)

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Yes that’s the formula produced by @FlipAllTheTables. If like me you can’t do the maths yourself then you can use an AI to do it. I have an excel which I just enter the values into in order to produce speeds in all gears.

Gaijin seem to value primary source statements of “top speed” over calculated speeds, and I fell foul of that once or twice before realising. Ratios are not considered absolute for game implementation.

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So the Cheiftain 900 should have a 52kph top speed, not 48kph as it is currently?

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This is important. Not because the enemies are hard to kill at 10.3, but because of the teammates you get at 10.3 (low levels in premiums who will one death leave more than not). 9.0 is goated.

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It isn’t gonna be as mobile as far as I’ve seen on dev the 900 is still limited to 48kmph.

The thing should have the more modern TN12 1000 gearbox which rates it up to 1000 HP instead of the older models of the same gear box.

Not to be confused with the chieftain MK900 which is slightly more upgraded as well.

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So this is a lie.

The Cheiftain 900 you’ve given us IN REAL LIFE could not fire any form of APFSDS as @Jarms can tell you.

Why is it limited to 48 KM/H?

It should have an upgraded transmission

I think I already commented here, but yes, Chieftain 900 used a Mk 5/3 for the tech demonstrator and thus didn’t have the stowage for APFSDS. I know there is a brochure offering the ammunition, but that’s just an option had the actual vehicle been sold.

If we’re adding the vehicle “as is” and not “as intended”, which the simulated armour array shows then the vehicle shouldn’t have L23.

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Or give it the correct speeds, armours, and the L23A1 round and make it a 10.0.

What we have in game is pretty poor TBH and I’d have rather just seen a mk5/3 or mk5/4 for the LRF and such,

I’m fine with seeing the tech demonstrator. If someone can find some technicial drawings of what the Chobham array was suppose to look like then I wouldn’t mind seeing an “as intended” Chieftain 900 as well.

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could make the “mk 900” the macroni one, the intended one.

I dunno I feel liek this one’s just in the middle of being one or the other, removal of the L23, and buff the engine would lead it to be a 9.0 where it should be.
Providing it gets the correct L15A5 , a marginal though welcome improvement

All the Chieftain 900 has done is remind me how fun the Chieftain Mk.10 is, lol. Went to spade the 900 last night but spent most of it using the Mk.10. Britain 9.0 is going well, indeed.

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The 900 is pretty okay tbh, i don’t use the L23 on it out if principle that it shouldn’t even have it.

Realistically we need L15A5 patched and used there…it would be worse than the dart but still it would be 9.0 round

They’ve still got the report on L23 open apparently as well as devs haven’t decided if they’re going to remove it yet or not as it’s not real.

I have a question: which Chieftain is the Chieftain 900 based on? I ask because, if you look closely, the Chieftain 900 has a wind sensor, which the Mk10 doesn’t.

I’m sure it is, but I had one goal… to spade the 900, but then I ended up spamming the Mk.10, lol

Spoiler

Mk.5.

You like what you like man!

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Mk5P if i remember rightly

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true lets make the oswind 2 out of wood now!

i comepletely agree

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