hello, a possibly redundant question, are the canards of J-10 behaving as they should in-game, when compared to IRL? because, when pulling up, canards afaik usually pitch down, whereas J-10’s pitch-up rn
Should be similar to other close coupled canard designs. Unsure why gaijin hasn’t fixed it and considering how China is with their documents too, probably be hard to bug report without “official” source
that is the prototype J-10 with the TVC engine
the canard behaviour should be at least vaguely along the lines of the other family members’, no?
i dont think that the experimental TVC plane is a good indicator for that

Think this image might fit. Hard turning with the vortex trails being formed, slats down, etc.
Little difficult to find clear images though and with AI on the rise, some videos/images are unfortunately AI slop
This is also AI
triple PL-15 rack?
Looking back at it, I see it now. (damn it AI slop)
I suppose that with how high up the canards are mounted compared to the Rafale and Gripen, they aren’t moving as much despite sharing the same configuration.
Tried getting a better image of the J-10 turning in the video that was posted above, with the turn and canards in view
have you tried aviation spotter web ?
Hello, is there any chance the J-10C could get the WS-10B Series 3 in the future?
WS-10B-3 is made specifically for flankers so no (J-10 engines have flipped gear box they arent compatible), J-10C will be stuck with WS-10B unless china develops an improvement for the original (which is very unlikely)
I see, thanks for explaining.




