It is more like a relic mechanic made before range finder mechanic for ground vehicles is implemented. It would be fine if players can choose which turret to fire like multi turret tank would.
Nah i didn’t actually, i argued that it’s silly to demand people to use skills, tactics and finesse, to take down something that requires none of those things.
Your victim mentality is strong, and your ability to completely ignore what is said and twist it for your own good is on another level.
You showed us to used a bomber to take down another bomber in a fighter fighting way, doesn’t that took skill?
It took zero skill, at no point did i feel like i was taking any sort of risk using the B-26B nor was i actually worried about the 109Z or the 190 A-4. Because, believe it or not, i was in a bomber with a busted damage model
I find it hilarious people on here and on Reddit are saying this should be nerfed because it’s all based on survivor bias. They are literally falling for survivor bias. The point is that all those planes did come back, so the question is why didn’t the others come back?
But you did use a bomber to shoot down another bomber, how do you shot down another bomber with busted damage model while those two fighters cannot shoot you down?
Eh, what the actual f are you saying?
How can you shoot down another bomber with an equally busted damage model, while two enemy fighters cannot shoot you down? Isn’t that skill?
Because i can sit in his turret fire and soak it without much of a risk in the B-26B, and shoot enough to damage him to where he goes down? Something that fighters cannot do, and risk actual flight performance with every pass, unlike the B-26B.
There you go, the obvious answer, written down just for you.
The picture you previously show that all your gunner beside your tail gunner was killed, who killed those gunners? The Fw-190 A4 or the Bf 109Z. Can you see the possibility that the damage model of tail gunner is stronger than that of the fuselage?
The 109Z most likely, if memory serves. Don’t see the relevance to the durability argument, i still had my tail gunner which was used to take out both of them.
Edit: And my flight performance wasn’t affected in any meaningful way.
Bf109Z is MK108 FW190 A4 is MG 151/20 and MG FF. Your fuselage gunners are positioned in front of the tail gunner. The enemy shell should hit the tail gunner before hitting them. If every part of the plane have same durability, the tail gunner should die first
I agree, the tail gunner should’ve died, as is evident by the damage on the screenshot. A lot of damage to the tail gunners position, and the gun mount, but he was able to fire.
What’s your point?
You see the glass have higher durability than aluminium and should be fix right . What is the enemy countries are you fighting against?
I play every nation? I’m really trying to understand what you’re trying to get at, but having a hard time. I mean no offense, but is this relevant anymore?
What are the enemy countries you were fighting against in that match lol
I don’t see how that’s relevant to the topic of this thread?
Because planes from different countries used the set of guns and ammo of that countries.
But shouldn’t all countries be able to deal with bombers as effectively, with the planes they are given?
Only the Allied one now because they have API with better pen in prop planes BR.