Changes to Bomber Survivability

A bandaid that makes a problem worse isn’t a solution, but i suppose grok didn’t explain that to you.

My little "didn't make it" list:

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There are more, these I just posted somewhere, so I have them on hands. Mostly the crash happens because control lines are destroyed. Second to that is a pilot snipe.

“This guy only plays props and bombers” https://youtu.be/QeTNz3ma_js?si=WodfLoAFMDIlb9JI&t=63

I wonder how I got this footage, damn, I must be part of gaijin’s CC program where they land me stuff

Maybe ill go make a video and sway the masses

these guys arent worth your effort, man

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I love how you insist that a bandaid solution is a good thing when Gaijin is well known for bandaids that made the game worse

Oh right, what was the bandaid gaijin introduced when people thought bombers were overperforming all those years ago?

That’s right! Those one tap bombers you loved so much!

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hows the game worse lol, its brought old players back, people are grinding new lines, people are having fun in the matches and chat, its bad for YOU =/= bad for everyone else

every poll thats been posted, dev, and even here in live, has been in FAVOR of bombers, you even have fighter mains here enjoying the challenge of actually having to put their aim to the test

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People come back every update lmfao.

So literally nothing to do with bombers.

a dozen people in a poll for a 32k player game. For a guy about facts, you sure love bad statistics. That poll doesn’t even represent 1% of the player base.

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saying that while at the same time nothing is consistent in this game. Are you saying that the damage bombers receive now is consistent and not completely random with the new “fix”?

The damage they receive on parts is so random is tragic. 30 mm shells will either do yellow damage or none

Why is it so hard to admit that Gaijin fcked up with the new bomber change when they have not done anything remotely for the models themselves, but just increase a value in the files.

Nothing new was made

Also this bomber change opens a door for more planes to be introduced in the game. I am hyped for big transport planes with bombs and AC-130 gunship :D

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this bomber change fundamentally breaks the game and takes it back to a dark time that people look upon with rose tinted glasses.

everything you just asked for in that sentence requires a new game mode to even be feasible. have fun being food in an AC130 in air realistic battles.

In his headspace, a bad bandaid is better than the status quo, despite the fact bad solutions can and have made this game turn for the worse.

Like it’s not even hard to look it up. Type in “war thunder drama” and google will spit out whole pages of bandaids.

For example, economy changes. People complain that they aren’t earning enough. Gaijin’s bandaid? Shift a bit of the winning rewards to the losing team. Then turns out it only benefitted less than 40% of players, because winning even half the time with the old multiplier was better.

can you at least admit that in its current state it is wildly unrealistic?

The problem is really just ammo with penetration less than 25 mm. It burns like hell once it the number is passed

Yet Waffles here, champion of bandaids, was lit on fire multiple times and those don’t persist until the very last one.

And it’s pretty clear fires are very inconsistent and favors heavily on API belts. And they also take forever to actually cripple a plane completely.

For a fighter, that’s 30 seconds. But bombers can shrug off whole minutes with fire. Because fire is fundamentally tick damage, and what does bombers have? Artificial HP pools! Which works against fires!

war thunder is a PVP game. it hasn’t been anything else for 10 years.
if gaijin cared so much about PVE gameplay why haven’t they introduced a new mode that makes it enjoyable to do?
if you think war thunder is fun for its PVE game style then you are delusional

This is why i keep saying, if bomber players actually wanted fun in good faith, they’d be asking for better, alternative modes. That they asked for a health buff when ARB is essentially (and still is) team deathmatch, just goes to show that they want something to drop against fighters instead.

It should reverse, it should able to shrug off API not German shell

in other words it was close to okay the way it was, with them being a just bit too fragile to cannon fire.

heres a few

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But that’s the reality right? HE/FI does barely any damage because they rely on spreading damage, and those work horrible against something with large HP pools.