Tldr ww2 air players arent ground players and dont like aiming, and instead want everything they look at to be lasered to death instantly upon their arrival; thus we cannot have fun gameplay.
(Wrong reply i meant to click the message above this one)
Tldr ww2 air players arent ground players and dont like aiming, and instead want everything they look at to be lasered to death instantly upon their arrival; thus we cannot have fun gameplay.
(Wrong reply i meant to click the message above this one)
Or at least make it far harder
how about

German TT has many strange unit placements, also ground. Lower rank despite higher BR. Order within the TT not matching the BRs, like in your example.
which they did
Straight lies, or you clearly don’t bomb anything.
Playing grb or air, one strike by anything 7.62 or greater typically detonated bombs.
its even worse on naval with its lot of auto-aa guns - not even that planes are mostly killed on their first attack but also often all of the dropped bombs detonate mid-air
Literally in the devserver changelog today:
“The conditions of bomb damage and detonation while they are still on the aircraft have been adjusted. The explosion is now possible either on a direct hit of a shell with more than 80 kJ of energy: so a minimum of 23-30 mm AP shell, or on an explosion of a shell with 30 g or more of explosives in TNT equivalent right on the bomb: so a minimum of 30 mm shell. For a guaranteed detonation of a bomb a shell with at least 3 kg of explosives in TNT equivalent is needed: so a minimum of 100-122 mm HE round. But many hits of shrapnel and low-caliber projectiles are not harmless to a bomb, as they can render it unusable without exploding it, after which the bomb will get discarded.”
On the dev server, as part of the damage model overhaul coming ot heavy bombers, they have made it far harder to detonate the internal bomb bays, you specifically need quite high pen AP rounds to do it.
Now whether they need to increase it further or not, I cant comment on, but compared to live, they have made it far harder to do
It’s nice to see it being changed, though realistically, AP rounds shouldn’t be detonating bombs at all. It makes sense for HE and incendiary, but those usually detonate on the surface.