Tldr ww2 air players arent ground players and dont like aiming, and instead want everything they look at to be lasered to death instantly upon their arrival; thus we cannot have fun gameplay.
(Wrong reply i meant to click the message above this one)
Tldr ww2 air players arent ground players and dont like aiming, and instead want everything they look at to be lasered to death instantly upon their arrival; thus we cannot have fun gameplay.
(Wrong reply i meant to click the message above this one)
Or at least make it far harder
how about

German TT has many strange unit placements, also ground. Lower rank despite higher BR. Order within the TT not matching the BRs, like in your example.
which they did
Straight lies, or you clearly don’t bomb anything.
Playing grb or air, one strike by anything 7.62 or greater typically detonated bombs.
its even worse on naval with its lot of auto-aa guns - not even that planes are mostly killed on their first attack but also often all of the dropped bombs detonate mid-air
Literally in the devserver changelog today:
“The conditions of bomb damage and detonation while they are still on the aircraft have been adjusted. The explosion is now possible either on a direct hit of a shell with more than 80 kJ of energy: so a minimum of 23-30 mm AP shell, or on an explosion of a shell with 30 g or more of explosives in TNT equivalent right on the bomb: so a minimum of 30 mm shell. For a guaranteed detonation of a bomb a shell with at least 3 kg of explosives in TNT equivalent is needed: so a minimum of 100-122 mm HE round. But many hits of shrapnel and low-caliber projectiles are not harmless to a bomb, as they can render it unusable without exploding it, after which the bomb will get discarded.”
On the dev server, as part of the damage model overhaul coming ot heavy bombers, they have made it far harder to detonate the internal bomb bays, you specifically need quite high pen AP rounds to do it.
Now whether they need to increase it further or not, I cant comment on, but compared to live, they have made it far harder to do
It’s nice to see it being changed, though realistically, AP rounds shouldn’t be detonating bombs at all. It makes sense for HE and incendiary, but those usually detonate on the surface.
They made it harder by smaller rounds (<20mm) not being able to detonate bombs still on the aircraft:
Oh, another thing. We (atleast two) bomber interception gamemode tests in the past, and they both had the same issue of ai bombers just being wiped out within a couple minutes.
Are we gonna get more test modes now that bombers aren’t just wet paper towels?
Sounds like cal50 will still loldetonate bombers. They can easily get this kind of pen with any belt.
Will there be any changes regarding fuel tanks being near or totally impossible to actually set on fire, on the current dev server?

This is the underside of one of the Test Flight’s B-29 wings. There is a fuel tank right there:

…Which at the time of that screenshot has taken a MINIMUM of ~600x AP-T and HEF-I 20mm cannon shells.
I also recorded two videos doing it with two of the night fighters that have upwards-firing guns, one being the Bf 110 G-4 and the other Ki-45 Tei:
After all this shooting not a single fuel fire has been achieved, despite this being an extremely effective method used mainly by german night fighters, and being outlined in this news post as one of the ways to efficiently shoot down bombers:
The Do 217 N-2 had 4x Mg 151/20. Tho i dont expect better results. 😅
I did try the Do 217 N-2. Catching up to the B-29s was too hard…
This update can’t come quick enough!!! Gaijin I need this now!!! I’m sick of my bombers getting one tapped by everything!!!
HEllo
I don’t know if the changes were implemented, but it’s worse than before. A bomber’s survival time is less than 10 seconds—at the enemy’s first salvo, the plane crashes. If the update was implemented, you’re even more incompetent than I thought, ‘Gaijin.’ Do you even test the garbage you’re churning out for us?
it was not
The changes if they arrive unchanged, will come when the Sky Odyssey update releases. Which is likely going to be next week or more likely the week after