Good sir, you don’t need “target destroyed” to know you killed a bomber after shooting half their engines out.
How hard is it to boom and zoom a bomber’s engines? Lol
Good sir, you don’t need “target destroyed” to know you killed a bomber after shooting half their engines out.
How hard is it to boom and zoom a bomber’s engines? Lol
notice how this fella doesnt read anything?
The argument the entire time has never been “bombers shouldnt die”, its been “bombers shouldnt fall apart like legos”. their engines, fuel tanks, crew, these are still weakspots that can be aimed for, and easily killed, but a braindead player unloading .50s into the center mass historically and ingame wouldn’t be rewarded with “success”
*People who will actually (and capable to) learn and aiming for hunting bombers.
Others? Will come to forum and rain crocodile tears over spraying onto bombers and then get pilot/engine killed by it defensive armament
this guy said “yeah i think a b29 could tank a 40kg warhead”
It’s like complaining that you can’t lolpen the Jumbo in a Tiger 1 all over again. They need to learn to aim for weak spots and be patient. Bombers don’t die spontaneously like Fighter Aircraft.
Yeah? structurally it can, it wont fall apart.
Hell, B52s in vietnam tanked 130kg warheads from SA-2s, Quilt 3 actually ate MULTIPLE and limped back over friendly territory before the crew understandably ejected from that flying husk
the 15 friendlys about to steal it:
it dosent matter for the bomber player their game is over anyways having a hyper realistic damage model is pointless for gameplay
Okay. Easy solution. Credit everyone who does critical damage to the bomber equally for the kill. The Severe Damage mechanic already exists, just make it better.
Now the claim has shifted to “you don’t need it anyway”.
No, whats pointless for gameplay is bombers getting wings blasted off by a literal sneeze of the trigger.
Who the hell would play a fat slow flying pinata?
Bombers being durable again does two things, it lets people actually play and enjoy bombers, AND it gives people a reason to grab some heavier bomber hunting interceptors to DEAL with the bombers, its a double positive for gameplay
Just because YOU dont like it doesnt mean the rest of the community doesnt. Hell, even the fighter side of argument in this thread hasnt been saying “bombers are good as they were”, theyve simply disagreed with us about how much the buff should be, not there shouldnt be any buff at all
only difference with this hypothetical ultra realistic damage system is the bomber takes like 20 seconds before the damage sustained causes it to roll over and nose dive into the ground
This game is so much more engaging when you can’t just click someone to death.
Bombers are useless in air rb tho, they don’t really help you with the match and making them tanky for zero reason just lets them draw MORE matches for way longer than they should. they offer nothing for air rb and should be removed from the game mode
I don’t think (or atleast I hope) that no one is entirely against a bomber buff, but I atleast think they went too far in the other direction. These changes will make certain bombers nearly unkillable, and will result in BR increases for many of them too.
Exaggerated statements do nothing but make your argument weaker.
Why am I even listening to this stick dragger’s take? Buddy probably has crossplay turned off and fights bot lobbies (and still loses)
Can you name a strategic bomber that doesn’t have exposed engines or pilots?
Also, we just found that you can still easily kill them with rockets. This incentivises rockets in Air battles, which is also great.
XB-70 homie trust
Isnt the point of BR increases to balance vehicles? More durable bombers? Yeah, they should get a bit of a bump, they got better
i win closer to 78.18% of those lobbys thank you very much