Changes to Bomber Survivability Feedback and Discussion

What other class would you give that plane?

I think it might be Legacy in regards to the way it does damage, however it looks like the skin of the Wellington were increased from 1mm to 3mm, which is why a lot of HE don’t do damage with fragmentation to something like the crew, because they don’t have enough HE pen to be able to penetrate the skin.

Wellington vs MK 108 with HEI-T & HEI on live server




Wellington vs MK 108 with HEI-T & HEI on dev server




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On the live server, the HEF-T of the 15mm MG151 with 3,23g TNTe is able to do damage to the gunner


On the live server, the IAI of the 13mm MG131 with 1,7g TNTe is also able to damage to the gunner, I don't know if there is a HE based round with smaller HE filler that the IAI of the MG131.


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I would actually be more worried about Il-2s than A-10s and Su-25s

Aura farming expansion from irl to war thunder. Tho I think su25t will be much more scary still. Gsh30 which shreds anything at that br, 16 vikhrs which on top of anything can also shred planes and helis, 2 kh25ml, 2 kh29t. And on top of that it survives 8-10 stingers, 6 saclos missiles, couple hundreds autocannon rounds.

Gaijin feels way too complacent and stuck in a “bare minimum” mindset. If players feel a change is just “fine” or “neutral”, they see no reason to push it any further and properly polish it. Hope I’m wrong, though.

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Not just gaijin thing but yea, they keep pushing until players hit gaijin arm

AAAAARGH, BUT I WANT IT NOW! 😂 But you know what I meant, the time between updates is long and painful for something like this

Perhaps.

Some things just need a little longer to bake in the oven, no matter how good they might look.

True, but from gaijins POV, that doesn’t sell arados 😭

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The votes are interesting, knowing some people really do want their spacebar simulator to tank whole AIM-54s.

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State of war thunder these days.

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I voted “too much” but still want it on live for couple days to mess around. Not fan of flying huge boring cow but with this it might be funny at least

I just personally think large bombers on their own has no place in War Thunder, since they just don’t fit into the whole PVP nature of the game. And now they’re buffing them back into stalemate machines, the very reason that got them nerfed into paper like they currently are.

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Oh no I voted for more durability as ragebait lol, lemme change that

Wish we had a section to submit suggestions without so many filters. Something like the Hot Issues list, but with Hot Suggestions, upvote-sorted. That way, it would also help Gaijin gauge player demands.

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Some of these votes gotta be genuine, given that the average player plays like NPCs.

US Air Force Study No. 193.
The Development of German Aircraft Armament to 1945.

if i can play sim on a PHONE using a pc emulatior and u cant with a simple KBM. you my friend have a skill issue

We appear to have reverted to the pre-nerf damage model where you could kamikaze a B29 and it will happily perform a full flip and continue flying normally. I’m hoping there are plans to refine it from here, instead of just flipping a switch.

Yeah, despite how nice the new DM feels, even I can admit the resistance to collisions is quite ridiculous, glancing blows were doing this to b17s
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And ofcourse there was the incident between that b17 and a p63 during the 2022 dallas airshow, as tragic as it was, is hard proof that a plane, no matter how tough it is, simply cannot shrug off a multi ton piece of metal

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The change with bombers will make more cooperation to destroy important targets (bombers), say whatever you want, but setting as your main priority that “you don’t want to spent time following a bomber” then don’t play I guess. Part of the fun of AirRB is that there are missions in each map, some are ground pount, others are to cover the planes. Play the objective, win, plain and simple.
If I am a ground main then I am also Sylvester Stallone