Challenger 2 Overhaul

it can cause some autocannons to struggle, and it also does certainly increase general protection, but the weight is just far too much to actually be better

that ERA has definitely seen a lot use against CAS though, its saved me a good number of times

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me with my barely positive kd in the challenger 2 oes LOLLL

nah its just luck bad angle shots i guess

but i agree, the weight is just too much for it to do anything beneficial. you’re just so slow to help your teammates out in anyway

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This is great news that its at least being looked at, it seems like a logical choice as it is both historically accurate and would also benefit the vehicles in terms of balance.

I hope the devs implement it after their review.

They are mobile bunkers. Its why I really want the dozer blade, so you can entrench and become the land equivalent of a beached battleship used for coastal defence

Mobile bunkers with an enormous and completely paper breach thinks to how its modelled ingame

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Unfortunately yeah…

It would also be interesting if they properly modeled the earth moved by the dozer blade, because when you use it, it moves the earth in front of you and creates a depression as you advance, instead of moving forward kicking up earth, reversing, and then moving forward again kicking up more earth, but leaving the ground smooth where you pass. It would also be good if tanks with large blades could create cover simply by advancing, thus putting more and more earth in front of them.

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top tier round that does sub 600mm pen compared to other darts in top tier :(

I really hope the swingy bit at the back is also under review!

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And then get vaporised by a single breech shot.

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https://community.gaijin.net/issues/p/warthunder/i/89Va3YcYh50L

The fix is now on dev avalable to test.

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WEEEEEEEEEEEEEEEEEE

Holy hell and for Challenger 1 and Khalid?

Challenger Mk.3 was forgotten though sadly

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Its now been fixed. It will be corrected from the next version.

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Nomination for Fastest Bug Report award.
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The happiest feeling fixed label i’ve ever seen - genuinely made me smile today - merci buckets

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Excellent news.

Thank you to everyone who helped promote this thread and get the ball rolling on long overdue fixes and changes

Though whilst we have won this battle, the war is far from over. The road ahead is still going to be long and there are many issues yet to go.

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Indeed.

Biggest remaining offenders are all of the missing spall liners and ready rack issues- both in terms of size and replenishment speed.

Yeah agreed.

With the recent realisation and subsequent report that the OES and TES dont even have the shells used as the ready rack in-game. It shows just how silly the ready rack situation truly is

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I won’t be an armchair dev and say it’s easy but it would go a long way to improve the vehicle for something that is already semi-complete in game with the CUP variant.