https://community.gaijin.net/issues/p/warthunder/i/nOCqd8ZScktz
I personally think we really need some ingame testing of the mantlet instead of just assuming the protection analysis is true.
There’s instances where protection always is will get armour values wrong by like a factor of 3 or 4.
I played the Chally 2 yesterday, honestly it felt a lot tankier than before. I was frequently being shot in the side and surviving with a crew member or two lost, last time I played that was a death sentence.
I honestly don’t think I got shot in the mantlet even once which is surprising so I can’t attest to if the mantlet is better or not.
However, I can say I had my horizontal drive disabled SO MUCH, every other shot even if it was just some random place in the tank took out my turret drive. However all of the internal components do seem to help with spalling, i’ll take the trade.
I do think the Chally 2 is still being held back and i’m thankful to everyone doing bug reports, but it seems better than it was and i’m grateful for that.
I’m happy to do some mantlet testing with someone tomorrow evening in a custom battle if nobody else has done it by then
When you are grateful you’ve been served trash,you gonna be served some more .
This is peak of the British tech tree with new Farnham armour replacing Chobham, the peak of that is still in development
I’m interested to see how they’ll integrate the APS
So do i. Im interested for the prototype that will have it. Current turret does not look like it have the APS in mind.
yhea me too better experience with challenger but at the middle range. Short range it’s same weakness xD. At 1:50 I have tanked a hellfire 2 lol
Which offers less protection currently lol
They’ll model the turret with the exact same weakspots despite it being all new - in practice it’ll be the exact same tank in game.
Might want to change that bit (on the original post) seeing as we know of one effectively knocked out in Ukraine as of March '24
British Challenger 2 tank hit in Ukraine - BBC News
The crew reportedly survived though. Testement to its survivability
Just did some testing. The mantlet is stil paper, half of the turret composite is missing, weakspot in place of rotor pins is still there. The only situations where you survive is when volumetic does it thing.
Well if the in game model was that different to the protection analysis we’d have absolutely no reason to trust it going forward… So kinda a win for gaijin XD
Yea, the protection analysys is 90% correct. Volumetric can sometimes cause shell to dissapear, but other than that pa is correct and the model is in horrendous state
Yeh its in an unplayable state atm, that and the leclerc’s new reload was the only thing i was looking forward too. Everything else is either a £70 premium or needless filler.
Leclerc’s reload was really, oh well we see you complaining so here have this and we wont do anything else.
Each time they make a NATO tank the same reload as the Cr2, its basically a Cr2 nerf, so this update was just nerf :,(
It is not unplayable, but its harder than it was before. Shot to the right side of the gun will disable both gunner, commander and vertical td, horizontal too if you are unlucky. Hits at greater angle can also disable you due to cheek composite being half its thicness. Turret side armour is only the outer plate, again due to a bug. Other than that its the same tank. Ah yea, also 2F TES and OES got the 1st out of the 4 shells of ready rack as HESH model next to loader feets, so hit in it will kill you.
One of the biggest Challenger 2-related issues I can think of is this:
https://community.gaijin.net/issues/p/warthunder/i/ojFgCJ6Jnos4
Acknowledged for 5 months without a fix, too.
Also, Challenger 3, as of now, is straight up a downgrade to CR2E/BN, with the old CR2 turret damage model still and a 6 second reload.
I think CR3 should have the same reload as all other CR2s in order not to feel like a downgrade…
Yeah it needs it, but if the Cr3 gets a reload buff, so will the leopards
So, let me welcome you to the world of “for ballance”. Cr 2 had the small rr for the sake of ballance, as unlike type it has armour, but due to weak round they had to compensate it somehow. They did so by making it a tank with a fast burst rr that after 4 shots turned into the slowest loading mbt. Now Abrams and Leclerc having both 5s reload with much bigger rr makes the only competetive point of Cr2 gone. As for the Cr3, they brought the old damage model back, for some reason, and the 6s is for ballance and to line it up with other L55 users.