Challenger 2 MBT - Technical data and Discussion (Part 2)

L15A5 APDS-T is a tungsten cored APDS as far as im aware it was a better penetrator than the A3 as A3 was cobalt aka older style and the tungsten is an alloy so has more penetration all that jazz

the CR3 TD isnt even the real CR3, and its not teh tech demonstrator either xd its a mix n mash of the real 3 and the TD. ive got teh chally 2s all teh way to the E and stopped as the 3 is just pointless to get for me.

id rather keep using my chieftains than teh damn chally 2s. the challanger 1s are fun though

nah cause both have no armour and the arriete can at least shift faster.

ariete vs challanger 2

mobility - arriete wins

ammunition- arriete wins bar the challanger 3TD

armour - technically challanger but both are useless.

profile- arriete is smaller lower profile than the challanger 2 which is huge.

noise, the challanger 2 is one of the loudest MBTs in game after they swapped a lot of engine noises a few patches ago.

so yah im gonna actually get the arrietes over the challanger 3.

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Chally 1 can hang, its no Leopard 2A4 but they can do work

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i prefer it to the leo2 man its not as mobile but that round n reload are more than enough to compensate, the armour while not perfect does far more at 10.3 than the challanger 2s does at 11.3
and it doesnt hurt having two of them with L23A1 :p

EDIT in my honest opinion. the leo 2a4 should be 10.7, well 11.0 now, at 10.3 it is the single best MBT at its BR, the combination of everything it has is just pure phenomenal, the Leo2a4 is the only tank in the game to earn me a nuke and that is seriously saying something.

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Check out eh chieftains, specifally the mk 10. Its a nuke printing machine alongside my of 40(mtca). Both are being moved up to 9.3 sadly, the of 40 im fine with as its getting dm33, but the chieftains needs the mk11 module or to stay at 9.0…

VFM5 is in a sorry state, as thiers just no point in using it when the rooikat mttd exists, now with dm 33.

Which is dumb, presumably people are constantly derping rounds into the turret because they see other chieftains, pen their turrets, and go “haha i shoot anywhere” and then it doesn’t work

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nah positioning is massive with the Mk10 it can make or break a match. BUT i did have an APHE from a fking T55AM go through my turret face between the gun and the stillbrew and nuke teh crew… somehow

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I love the Mk10 but its so slow and everything is so much faster and can usually pen the turret.
If you get a game at its br it does well though

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to be fair 48 KMPH on most terrain aint too shabby, the M60s at 9.3 are still slower over all.

but things at 9.7 like the leo2k are rocket ships in comparisson

finally the black night has ascended into a new level of technology

Spoiler

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really got that stealth package upgrade from james bond

Yeah, 10.3 is where the british line ends these days

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you see, the mod now has the tech to make tanks invisible but they still chose to install the visible smoke launchers lol

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well i mean got to save money somehwere i suppose ;.;

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that’s the max. you never get that fast unless you’re flying down a hill

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No, most desert and snow maps youll see it on flat terrain. You normally stick around 35kmh but im just used to it by now as i play the cents a whole hell of alot. As long as the tank can go 35kph+ i deem it as resonable.

I mean I always thought the Cents reasonable (so long as you weren’t planning on climbing mountains) as the same with the Chiefs… but the Cents matchmaking potential is awful. The Sabot shatter screws it, the fact it regularly sees 8.7, in the Mk5/1 (my goto) makes it awful.

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