Challenger 2 MBT - Technical data and Discussion (Part 2)

I’m fairly new to the challenger 2s

I am struggling to see what makes them 11.7/top tier worthy…

In a down tier and at 11.7 they can kick ass but I think that’s more down to lower post pen damage than the armour holding up better - the armour works if the person you’re fighting has a smooth brain - anyone with functioning grey matter will disable you with ease

The biggest issue is definitely the low post pen damage of the L27A1, and the god awful speed loss when turning - you can’t make critical plays at the start of the match because you’re so damn slow - you just get left behind

I’ve had 2 ‘nukes’ now in the challenger 2s (got in the bomber but didn’t get to the battlefield in time) and I am a very mid ground forces player - they’re not unuseable - but some maps you’re just a big fat xp bag for the enemy team and I end up just farting around in the CRV or AA I’ve got on

Would they be balanced at 11.3? Or is just a case of BR Compression doing its thing

Fair play getting even a single Nuke, seems every shot I take on a Russian tank gets screwed over by RNG.

Honestly I think the compact size of the internals of Russian tanks in War Thunder actually helps their survivability - maybe it’s just a personal bias I’ve picked up but their incredibly strong turrets and fuel tanks at the front will eat shots allowing them to return fire

One thing I’ve always found weird about spall in war thunder, it doesn’t bounce around the inside of a tank - I for one would not like to be in a compact T-72 turret as a dart comes through

1 Like

most 11.7s are 11.7 just to fill gaps gaijin think exist. Just look at the ariete at 11.7 and compare it to a tank like the t72b3 with aps, both have a top tier round, both have equal armour with the t72 being better overall, the mobility is similar too as well. Sure, the ariete gets the best round in game but that doesnt matter considering your shooting the exact same spots no matter the br. Both could be 11.3 along with the rest of italys top tier apart from the leo 2a7 and yet we saw the centauro 2 get moved up to 12.3 somehow…

2 Likes

They cant even get besh right, i doubt well ever see richoceying spall at any point.

1 Like

Don’t see why not when The merkava Mk3s are there and are better in most ways bar in optics and thermal imager quality.
Or reload but have abetter round.

It does not mate.
I’ve over 1300 games in russian tanks lol they do not have good survivability.

Ariete no, it shouldn’t be 11.3 unless it loses DM53 lol

What at 10.3 would it matter against that dm33 already lol pens with the 10.7 ariete p? Either way, sure i wouldnt mind losing dm53 if we got the old round back.

Also, gotta remember the t72b3 has 3bm60 at 11.0 and the sprut has it t 10.0. Not the first nor the last thing with insane round performance at low brs.

It should get it’s CL12 round or whatever it is, same one found at the toptier one as it’s initial round.

Also the Arietes at 11.7 have over the (P)

  • better mobility
  • better reload
  • better armour marginally
  • better thermals
  • commander thermals

they’re actually decent 11.7s with their mobility, reload combo.

T72B3 has way worse mobility, and also is far easier to take out lol, has no commander gen 2 thermals either. Worse round, worse reload by 2 seconds.
Sprut, well it’s a paper box.
shouldn’t have 3BM60 without being 10.7 but it’s left to legacy stats to keep it where it is.

Hell even your arietes are all near or over a 2.0 KD xD
but of course you’ve yet to use a russian tank past rank 5 / 6 aka you’re experience with em is rolling around in a T34-100.

Funnily enough, the reason why i have such a good kd in the ariete is due to its lack luster turret armour. I spend most of the game sniping hull down meaning any shots at me are at the turret. Most times theyll pen quite easily but due to the spall liner and the ammo being in the hull ill survive with a crew member taken out.

So no, the armour isnt better but the survivability is.

The armour isnt better on the pso, and only marginally on the base varient. The mobility is the same if not worse due to the extra weight. Dont think the thermals are better it just gets a commander thermal.

The t72b3 has the upgraded engine with over 1000hp, if its anything like the bishma the mobility will be on par or better, its not easier to take out due to the addition of the trunions making it hard for even dm53 to pen its turret leaving the hull weakspot which isnt exactly consistent.

In a hulldown position ill take the ariete anyday but in any other situation iw ould rather be in a russian tank (in game, couldn’t pay me enough to sit in one irl in any other situation other than in a museum).

Also, ive used russian vehicles just not on this account, dont like them all that much apart from the t64s as they are pretty hot and decent at their brs. Ive tried the t80be that i got from a crate and was just shocked at how much damage it soaks up, but then again stock grind with heat in any tank makes me want to pull out my hair.

You are aware the PSO and subsequent Ariete have extra armour on their turrets right? VS kinetic.
Not that it’s much of a difference but it still is a difference and thus another boon the Pre production is lacking.

Sorry what? The base variant being the other Ariete which is foldered with it, the PSO comes with the slight armour on the turret, same as the warkit adds on the other arietes.

The same T72B3 which is stifled with a -4 reverse speed?
Piss survivability
7 seconds reload
worse round
better armour and optics?
no commander thermals either.

DM53 easily pens a T72B3 turret mate bar on the turret cheeks lol it’s the 2nd highest penning L/44 round in game.

You’ve never used them in game so how can you say you would take an ariete over one?
the T72B3 and whatnot are pretty pathetic tanks to use.

so you just admitted to breaking ToS on the forum?
I willnot believe a damn word you say lol, that’s the goto for people when they get told they haven’t used a vehicle, that they used it on an Alt acc.
Which BTW the T64A was ass at 9.3 until it got a 6 second reload, then the T64B moved now to 10.3 where it should be.

T80BE What the jesus is a T80BE xD , the T80UD/BE that you may mean is

  • 6 second reload.
  • nearly the same armour as the T80U but at a full Br lower.
  • same optics as the T80U
  • same engine as the T80UD / T90A.

So no wonder you think it soaks up damage lol

The PSO armour package only adds armour to the sides, nothing frontally even tho it probably could use it irl. Only the base variant gets additional frontal turret protection.

And when i say soak up damage, i mean penetrating shots. Shit would not die.

Also, when i say the trunnions stop rounds it means volumetric caused by them causes most of my shots to just non pen or do not damage as they eat all the spall.