Cracks me up they actually wanna sit there and pretend that this patch was ready for release and call any criticism to the contrary rude, my buddy had 3 separate occasions where the map simply disappeared from underneath him like someone had dragged geometry of the map downwards using the map editor. Hesh stat card was forgotten, tanks are literally getting stuck in the maps, ive seen jets in the hanger stuck in the floor, stinger missiles not leaving the tubes… thats just to name afew that i’ve seen personally, Now we’ve got an unfinished chally 2 model that was promised to be ready on the next major update and its sent in the same state as the dev server a week ago?. but naaa naaa i wouldnt wanna be rude for pointing those out.
It seams that the foward hull charge bin has differnt armor values on the chalenger 2, 2f and tes. One is 50mm, 5mm, and the tes is 20mm
https://community.gaijin.net/issues/p/warthunder/i/JTaeNp3d7l3Y
CR2 casting turret position error
https://community.gaijin.net/issues/p/warthunder/i/LYUGO5uqWoRq
Spall liner overlaps with armor
@Gunjob pls check it
We also know that the liner at least also protects forward of the wedges i.e. the side of the breach area
Great so this is the rework where its nothing like the dev server and nothing has changed
Great
At least 2S38 is no longer pen cheli in mantlet
Yet
/s
I may have missed it, as this is rather a large thread, but has smin actually said that what we have is the final outcome of the ch2 rework?
Some clarity would be helpful.
iirc Gunjob stated it was and that any reports would be forwarded.
But we never had anyone else state it to
I just want smin or someone similar to confirm this is the rework
I want to know where the stuff on the dev went
Well considering the report that wouldve fixed the entire issue of the holes in the mantlet was hit by the epic “not a bug” Community Bug Reporting System
I’d imagine probably a black pit alongside Functioning ARAT-ERA for the US, ASPRO-HMT for us and just about everything else.
It may have been stated and I missed it. Not considering bugs, Is the current live version of the challenger 2 considered final by gaijin and the outcome of the ch2 rework?
They won’t answer that. They will just say make a report if you find a bug or something
But why
Its a simple yes or no
They would have said that already if that was the case
Like are these supposed to be the same changes made on the dev
As I’ve heard that things that were fixed in dev are broken in the live like armour holes
If you don’t ask, you don’t get. 🤷♂️
I suspect we won’t get an answer, as the atmosphere is quite febrile already, lol.
My best guess is that all this is sorted by the next patch (or at least the patch after) because there is no way a paid developer sat down and thought “yep looks good to me”. And if they did: the problems within the dev team go deeper than we originally thought.
If, if gaijin are very weird, they could have had their bleeding edge branch on the dev server, which means it may contain work which isn’t intended for the release, then when they do the build for the actual release they just cherry pick what they actually want.
This would explain things getting removed before release.
If they are working this way, it is very very weird but it does explain stuff. I’ve seen a dev team work this way before and it was awful, but it is doable if you like to hurt yourself.
you are very optimistic. this has been happening for ages.
ultimatly you either force gaijins hand with documented proof or nothing happens. i mean i still remember when they removes a plate in the cromwells turret and gave a blueprint as evidence, the damn plate was there in the blueprint lolol.